There's an option to turn of "Preview Lights" in the Window menu. (or you can press Ctrl+L).I have noticed that too, I have had to dump a few and change or add a light, which for me at the moment is a pain.. then re-render it again. I have trouble with the lights when I add one it blacks out the view I am in "Texture Shaded" and have to switch to PBR which works but I don't care for it most of the time..
Thanks: I will look into that also,,,, So much to learn, and so little mind to put it in.There's an option to turn of "Preview Lights" in the Window menu. (or you can press Ctrl+L).
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This will get rid of the black out issue, but the trade off is that you can't see where the lights are pointing. I'll use it to get the lights set up and then turn the Preview Lights back on to finish up the scene.
AND here comes Woo with his 2 Yen...I am trying to figure something out. The scenes I have been working on are a series of conversation scenes, and from the same load and assets without getting out of that scene and reloading or loading another. It is all position changing in the scene by changing the viewport by swinging back and forth between actors, and zoom out etc. I have "Post denoise" turned on and it works hit and miss. Some renders it works and some (most) do not. Any Ideas.......
Examples below: These 4 are in order of rendering from same scene, just different angle.
Will try any thing at least once.. maybe even twice...AND here comes Woo with his 2 Yen...
I'm in agreement with #csbond2 and #BamID.
If I may suggest a "work-around" since poor lighting would cause noise in renders.
(different angles of same scene = different lighting) as #csbond2 pointed out.
I'd "Create Null" and position that null in front of "beautiful girl" forehead.
Choose each light one by one and parent them to the null. When finished
Use CTRL-click on all of your lights so they are all highlighted in the scene tab then "Create Group"
So once you have your lighting as you like it on shot #1, then you only need to rotate your "Lights Group" on shot #2 etc.
probably gonna be rotating on the Y axis. Then all of your renders basically have the same lighting and render times.
Got the Nvidia and it works perfect and also compressed a little, or that may just be part of it, but I will take. With a couple of changes to the .bat file and just a couple of clicks I can batch out all I put into a work folder and keep the names with out having to edit the denoise_ prefix............