- Dec 19, 2018
- 248
- 2,359
ty, yeah it was a while ago, but she's simple.She's amazing! Do you remember what model you used? I'd love to play with her...
i wasn't expecting this XD.I would like to point out to the moderator that he continues to delete my works ... on the recommendation of some idiot ... that this is the same work deleted in the the tyrant fan art section, so if it bothered you, you have to delete it from here too, I just ask a private message explaining the reason for the censorship ... in that case I have no problem deleting it ... you still haven't understood that we bring users, the little shits who run in the fan art sections convinced that they are part of the game. ..just damage
1st one try making the skin a little bit gloosy or add a shell that simulates being wet, second one try changing the light geometry and going for a higher value there. Not that I'm an expert but light helps a lot with how renders turn out. Hair sometimes do that, there's some with morphs that fix those clipping problems.I have tried making renders for a while now, but always get disencouraged because I notice flaws. Could I get some feedback/critique on what are things that I need to improve? (I do realise that in the final image there is some clipping on the hair).
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These are the little gold nuggets of knowledge worth sifting through this thread forIt can helps. Just bend/twist/side-side neck and head bones a little to break 'front view' of model eyes. And after this useYou must be registered to see the linksto force model to look once again to your camera. It is a quickest way to put some life to the eyes expression.