- Jan 31, 2019
- 3,987
- 15,059
Hello ArturiousDesign, where have you found this measurement board?
And are the values more or less exact?
You must be registered to see the links
Hello ArturiousDesign, where have you found this measurement board?
And are the values more or less exact?
Thank you very much.You must be registered to see the links
Meeeh.Okay, I just can't make a scene I one try. Dammit.
View attachment 1332837
Added more background features and changed pixel filter radius, to make render more crisp.
great pic. what is that dress outfit?
great pic. what is that dress outfit?
thanks so muchYou must be registered to see the links
There's nothing more pure and beautiful then Elvish women.
Amazing render! Do you remember what models / morphs you used?
I think you might have done this, but still, have you tried adding a very subtle ghost light to counter your main spotlight, just to reduce the pores and the plasticy effect on face but still not enough to cancel bigger shadowsBack to an older pose/render and moved the camera and redid the lighting. I'm still more interested in the art and the lighting setups than any 'sexy' renders.
Any feedback? On this one I'd probably soften the rim light from her left and I still don't like how plasticy the face looks. I managed to fix the visible seams and the eyebrows at least, as well as applying some lighting to the hair to give better form to the subject.
I'm open and would welcome any constructive criticism. Model/pose/proportions/monochrome render is not changing (I'll make other scenes for such changes), but I'd like some ideas for better lighting. I'm not going specifically for realism, but I want to emulate old film monochrome cameras, since it will be a huge part of the style my future project will be based on.
View attachment 1334024
Edit because I forgot to add the render... -_-
I blame the heat, the heat forces my brain into hibernation.
For reference, here is the old render.
View attachment 1334032