3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

Night Hacker

Forum Fanatic
Jul 3, 2021
4,549
22,249
How do you get such good detail! Like there's no noise and the textures all look so good! I know you should use higher resolution assets but even that can only do so much. Seriously teach me! :KEK: Also finally got around to making a balcony shot. Think it came out okay. View attachment 1738519
Just use denoising. It's in your render settings under "Filtering". Go there and enable the Post Denoiser and all associated settings for it. I set mine to start on the first iteration as it isn't any faster to start later on (I ran many tests). You can also render your image faster this way. I usually only do around 200 iterations in all the renders I post here with it enabled.

I just done this one, rendered it at 1920x1080 with denoiser on for 200 iterations. Took me just over 5 mins on my crappy 4GB, 1050 video card...

Sophia and Zac - Extra Credit 2.jpg
 

Mando Logica

Engaged Member
Game Developer
Nov 23, 2020
2,122
39,417
How do you get such good detail! Like there's no noise and the textures all look so good! I know you should use higher resolution assets but even that can only do so much. Seriously teach me! :KEK: Also finally got around to making a balcony shot. Think it came out okay. View attachment 1738519
I give the iteration its proper time based on the resolution and the shadows/darkness in the photo because I prefer not to use a denoiser tool. But the render takes more time, of course :)
 

uncleomf

Active Member
Jul 3, 2021
732
13,187
I give the iteration its proper time based on the resolution and the shadows/darkness in the photo because I prefer not to use a denoiser tool. But the render takes more time, of course :)
How many iterations did it take to get that masterpiece?
 

Jennova21

Newbie
Jan 3, 2022
24
112
test.png

My first shot at using Filament.

Filament could be really good, it lacks the realism of Iray, but with a little creative lighting I think it looks not too bad. For those working on VNs, Filament could save loads of time, but, and this is a big but, hair is such a pain to get right that it negates any time savings. Really wish Daz would get their act together and sort this out. The image above required a lot post work.
 

Rizo

Well-Known Member
Jul 29, 2017
1,232
6,004
I give the iteration its proper time based on the resolution and the shadows/darkness in the photo because I prefer not to use a denoiser tool. But the render takes more time, of course :)
Thanks, so you just set the iterations to a lot and let it cook until it looks okay to you then you stop it?
I am curious now, which pixel filter do you use, Gaussian, Mitchell and Lanczos etc. same question goes to other people in here. I know there's a difference but I don't know what it is.
 

KingCorrosiv

Member
Sep 12, 2021
267
5,097
Thanks, so you just set the iterations to a lot and let it cook until it looks okay to you then you stop it?
I am curious now, which pixel filter do you use, Gaussian, Mitchell and Lanczos etc. same question goes to other people in here. I know there's a difference but I don't know what it is.
I personally mainly use Mitchell and set the filter to 0.8
 
5.00 star(s) 13 Votes