3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

DitaVonTease

Active Member
Jul 25, 2021
603
1,274
Incredible stuff! I was planning on doing some sort of over jealous character and forgot that yuno gasai existed :D Care to tip how can i make face really dark and only some part of it would shine light?

PixelTizzyFit's daz3d.com/ptf-legendary-lights have a set of small lights that are made for lighting just an eye, mouth or face, plus some really nice lighting thru out the set. Worth the money all day long.
 

5ickcycl3

Member
May 22, 2020
393
9,461
I so much love the 3d model of the girl, every time I see it :love: !! Is it your own creation? If so congratulations !! Is there a way to get it ?
She is not an asset model, if that is what you mean. My creation with G8.1F, using Checkertoo's Lara 8.1 face morph as a base. I have applied hundreds of morphs on her, so sharing would be really difficult, as you would need the exact morph assets for her to work... (not to mention the skin textures)
 
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Night Hacker

Forum Fanatic
Jul 3, 2021
4,456
21,805
How do you get such good detail! Like there's no noise and the textures all look so good! I know you should use higher resolution assets but even that can only do so much. Seriously teach me! :KEK: Also finally got around to making a balcony shot. Think it came out okay. View attachment 1738519
Just use denoising. It's in your render settings under "Filtering". Go there and enable the Post Denoiser and all associated settings for it. I set mine to start on the first iteration as it isn't any faster to start later on (I ran many tests). You can also render your image faster this way. I usually only do around 200 iterations in all the renders I post here with it enabled.

I just done this one, rendered it at 1920x1080 with denoiser on for 200 iterations. Took me just over 5 mins on my crappy 4GB, 1050 video card...

Sophia and Zac - Extra Credit 2.jpg
 

Mando Logica

Engaged Member
Game Developer
Nov 23, 2020
2,107
39,040
How do you get such good detail! Like there's no noise and the textures all look so good! I know you should use higher resolution assets but even that can only do so much. Seriously teach me! :KEK: Also finally got around to making a balcony shot. Think it came out okay. View attachment 1738519
I give the iteration its proper time based on the resolution and the shadows/darkness in the photo because I prefer not to use a denoiser tool. But the render takes more time, of course :)
 

uncleomf

Active Member
Jul 3, 2021
732
13,184
I give the iteration its proper time based on the resolution and the shadows/darkness in the photo because I prefer not to use a denoiser tool. But the render takes more time, of course :)
How many iterations did it take to get that masterpiece?
 

Jennova21

Newbie
Jan 3, 2022
24
111
test.png

My first shot at using Filament.

Filament could be really good, it lacks the realism of Iray, but with a little creative lighting I think it looks not too bad. For those working on VNs, Filament could save loads of time, but, and this is a big but, hair is such a pain to get right that it negates any time savings. Really wish Daz would get their act together and sort this out. The image above required a lot post work.
 
5.00 star(s) 13 Votes