- May 30, 2017
- 2,108
- 43,085
I would suggest something like this as a 3 light system. The white is supposed to be on above of the model's head you may need to play with the Y transition of the blue and yellow lightsGuys im trying to render a fairly simple scene, but i dont know how to lit it up. At the beginning i thought of doing a 3 pointlight, but with the wall and window is physically impossible. So now im stuck and don't know how to proceed.
Yeah that would do, but to be honest i was trying to achieve some realistic light coming from the window and the relative shadow direction according to it.I would suggest something like this as a 3 light system. The white is supposed to be on above of the model's head you may need to play with the Y transition of the blue and yellow lights View attachment 224766
Personally I would use a spotlight from outside the window shining inwards to project shadows from the louvre / curtain onto the table / chair / floor. To light the interior scene, I would use a single emissive sphere behind and above the camera to achieve butterfly lighting. This will simulate a light globe on the roof inside the room. Socratic provided a good Youtube link on how to create an emissive sphere as follows.Guys im trying to render a fairly simple scene, but i dont know how to lit it up. At the beginning i thought of doing a 3 pointlight, but with the wall and window is physically impossible. So now im stuck and don't know how to proceed.
You don't have permission to view the spoiler content. Log in or register now.
Ty so much bro, i'll follow these tutorials and we shall see what comes out of it.Personally I would use a spotlight from outside the window shining inwards to project shadows from the louvre / curtain onto the table / chair / floor. To light the interior scene, I would use a single emissive sphere behind and above the camera to achieve butterfly lighting. This will simulate a light globe on the roof inside the room. Socratic provided a good Youtube link on how to create an emissive sphere as follows.
You must be registered to see the links
There are other lighting tips in the link within my sig.
Yep. More people seem to be using the pigtails as well.horny, horny and those pigtals
You don't have permission to view the spoiler content. Log in or register now.You must be registered to see the links
That's one hell of a weapon she's smugglingLONG time lurker:
I've got the story worked out. Just building the assets
This is Shira.
damn she look's hot just wooooow!
After the great war, there were very few Male Orcs left. Most died in the defense of Khul Duran and those few who survived were severely injured. The Shamans of Duran did what they must and performed adaptation spells to ensure longevity of the bloodlines.That's one hell of a weapon she's smuggling
You using 4.11?Teaser and question:
View attachment 224921
How in the fucking shit can this still be at 0% after 7 hours?
Resolution is 4000x2472, no huge scene just 3 lights and some atmosphere effects. Model with SubD increased (due to shadow artifacts) and some props laying around.
Your render settings are way over the top, no wonder it takes ages.Teaser and question:
View attachment 224921
How in the fucking shit can this still be at 0% after 7 hours?
Resolution is 4000x2472, no huge scene just 3 lights and some atmosphere effects. Model with SubD increased (due to shadow artifacts) and some props laying around.