- Aug 31, 2020
- 551
- 7,004
Couldn't help myself from going back and working on her some more.Finally got round to making a MILF
View attachment 2036682
Wow, very nice job!one more for the day (high res this one)
View attachment 2036551
What shader or post work did you use? If you don't mind me asking it just looks nice. Also it remind me of A'I art generator.
Nice!!!!! It looks their a story behind this render
Mother of god !
this is incredible! love the overall look of it
Wow that's really good.. Tell me please how you did the breasts and physics? Shape, texture, indentations.. I'm really struggling to get realistic breasts. Looks supreme
Not sure what texture they used, but the asset is easy enough to identify.Wow that's really good.. Tell me please how you did the breasts and physics? Shape, texture, indentations.. I'm really struggling to get realistic breasts. Looks supreme![]()
Thanks. I use Breastacular, they just always end up looking so unnatural and hard, very much unlike what he posted. Especially the nipples end up looking unnatural with Breastacular, like what he posted looked so seamless and nice. Any tips?Not sure what texture they used, but the asset is easy enough to identify.
https://f95zone.to/threads/breastac...-squeeze-for-breastacular-g8-g8f-g8-1f.34426/
The other trick for realism is to cover up what doesn't look right in a believable way.
Try more smoothing and don't forget the mesh offset. I also tend to change the smoothing type to generic with less iterations, which kills detail but stops the HD subdivision from warping due to poor topology (or just DAZ's poor non-vendor support). If you're up for it, making a "pre-deform" morph in Blender will give you a lot of freedom and stop fingers from clipping. Otherwise, just morph, bend, twist, and scale as best you can. There is no substitute for knowledge and effort.Thanks. I use Breastacular, they just always end up looking so unnatural and hard, very much unlike what he posted. Especially the nipples end up looking unnatural with Breastacular, like what he posted looked so seamless and nice. Any tips?