First of all, I thank you so much for all your criticism and best wishes <3
1) In the first render, I guess the green blouse/sweater/top agreed to work with me ^^ I am lucky that its morph was kinda easier to be simulated (dForce).
2) Yes! Specifically that sleeve part was going to kill me
It still has a huge collision mistake through the wrist, however, I was lucky enough to hide it on that angle.
3) The anatomical limits of the models in DAZ can be deceiving sometimes. At times like that, I look in the mirror, try to imitate the pose, observe myself and translate my observations into action, hahah. But the joint sliders / dials are still a bit tricky for me, will work on them more, obviously.
4) Although I recently started rendering in DAZ, I am a big observer of 3D art & DAZ art for more than 10 years. In my humble opinion, the expressions and creating models that are being able to reflect any kinds of emotions (even emotionlessness) to the audience with the minimum tweaks of facial movements are much more valuable and they feel more realistic in comparison to the exaggerated smiles, frowns, pouts, etc. Wait for me till I enlarge my library and get used to all these dials, morphs, etc. :3
I personally thank you for your wish to my family. In a void I am floating right now, knowing that there are people I don't even know their names / places spared their time to read my troubles and feel sorry about them makes me continue. Thank you. I feel the warmth.
PS - I spent hours and hours on those numerous morphs and options to give birth (!) to my virtual beauty. I deeply appreciate these positive feedbacks on her <3