This is Karina, a new model I created just for fun. She may end up in a project sometime in the future. This is using the fibermesh eyebrows from Molly HD and fibermesh pubic hair available for free at Deviant Art by
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. When I originally created this model, even though I ramped up the pale slider in Skin Builder, it went really swarthy on me anyway, so this time I cranked it up to 80% pale to get a more pale character. This is an evening scene in the bedroom, with room lighting. In order to light up the front of my character but not to harshly, I used a single plane primitive behind the camera, 2 yds. with emissive lighting, and set the color temperature to 4500 to keep the lighting warm. I was using a preset pose so I had to monkey around with the character's posing to get her butt, leg and foot firmly planted on the bed. Additional details that are in the character (added in Skin Builder) are light freckles on both her face and body, and acne on her cheeks.
The top comforter is crumpled up behind and to the left of the character. This was accomplished by pulling the bedspread off the bed, setting the object geometry to dforce Dynamic Surface, then dropping it at an angle near the end of the bed to provide the crumpled effect using a dforce Simulation. The lamp in the back was also set to emissive lighting. This scene was taking forever to render the first time around, so I ran it through Scene Optimizer to reduce the resolution maps. After that change, and after setting Daz 3D rendering to 10,000 samples and four hours max render time, the render tapped out at 10,000 samples in just over one hour and fifty minutes. This is using all 16 of my CPU cores plus my NVIDIA 760 GTX card (yes, I know, ancient and slow).