3D-Daz Daz3d Art - Show Us Your DazSkill

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Coral's Dream

Member
Aug 30, 2022
117
2,159
Helloooo hello again!
I've worked on a couple of signatures for the NO-POST team. You can find the signatures here if you wanna use them. So happy to see more and more users coming out with their No-Post renders. Feels like the beginning of something lovely.

The designs could be changed/improved according to your suggestions. Hope you like them.
 

Night Hacker

Forum Fanatic
Jul 3, 2021
4,683
22,721
Here is a no postwork picture except a slight denoising, as it seems that I "just postworked, painting over a bad render" (I caricature a little) my last artwork which was intended to look like a movie poster btw (inspired by Kompromat) and to be the main screen of my maybecomingoneday game. :p

View attachment 2075239

I feel your pain. I also have a GTX 1060 (3Gb) in my craptop. For the pic above, 1500 iterations - CPU only -> rendering time 6h30. :cry:
But i've been told that hardware doesn't matter....
I was doing renders on my 1050 with the same about of VRAM and they took me around 5mins by the GPU. The trick is you need to reduce the texture size and geometry in your scene so they take up less VRAM. When you use up too much VRAM, it can no longer use the GPU to render and has to switch to the CPU. There is software scripts to reduce the texture sizes, just reducing them by half, from 4096x4096 down to 2048x2048 makes a huge difference, half the size, and 1/4 the memory taken with very little difference. Then you need to HIDE all objects that the camera cannot see as anything not hidden will be loaded into the video card's memory (VRAM) whether it is seen or not. I would also go over the character and hide any body part that wasn't visible, like an arm that was on the far side and not seen, the tongue in the mouth, the teeth etc... if their mouth is closed, I would hide the eyeball if it wasn't in the scene. It all adds up and eventually I was able to do a nice GPU render that was quite a bit faster as well.

Here's some examples I posted a while back when I was still using my 1050... this image took me 5mins to render with denoising and around 100-200 iterations...
motel_room manager_sex13.jpg

This is the same image rendered from a different wide camera angle. I actually rendered this by mistake, but I kept it as it showed you what I did to get the speed. I used a script to reduce the textures on all objects by half as well, I'll post links to it below... but this shows you the geometry to hide in order to get faster renders and fit it into VRAM...
motel_room manager_sex13pers.jpg

This is from the "Desert Inn" environment. I kept the floor, the wall with lights, all other objects and walls gone. Just the mattress, the rest of the bedframe gone (can't be seen)... and every body part that is not visible, hidden. No need to DELETE anything, when you load objects they are loaded into system RAM, when you hide something that means don't load it into VRAM.

Here is another example. This scene is from the Desert Inn Office environment and was one I redone later on once I bought an RTX 3060 (12G version, VRAM is vital), nothing deleted and full texture size (also with denoising and under 5mins to render)... motel_office enters.jpg

When I still had my 1050, I hid all objects in t his scene I didn't feel were important in the story. I also reduced all textures to half their size and while you can't see it, I hid all object and even part of her arm you cannot see as well as their legs, eyes, teeth etc that are not seen and this is what I got (again, with denoising, only 5mins to render on my 1050)...
motel_office enters-old.jpg

If you look at their skin, hair and clothes, you really can't tell the texture is half the size. I think it is most noticable on the dirt outside the door.

But it CAN be done on the GPU, in a reasonable amount of time if you cut back on things and use denoising.

For reducing your texture size, grab the following Scene optimizer here:
While I prefer to hide my own objects manually, you can use the following script which allows you to select a camera, click it and it will hide/delete all objects not in view:

Of course, even with the camera optimizer, if you want to hide body parts, you need to do that manually, just click a part, then click the EYE icon in the scene view window (upper right corner where it lists everything in the scene).
 

Night Hacker

Forum Fanatic
Jul 3, 2021
4,683
22,721
Cpu rendering is slow...Really fucking slow. i had a 3gb 1060 before i got the 12gb 3060 and getting any image to fit in that was pretty much impossible
It is possible, I did it all the time and never done CPU rendering and that was on a 1050. Just need to reduce geometry you use and texture sizes, like everything not visible.

I did the following image using my 1050, and it took me around 5mins if I recall with around 200 iterations and denoising. I was honestly amazed I could fit three character into this scene, but I managed to do it by hiding every body part on LIAM who was peeking in the door. If you can't see the body part, than it is totally hidden. Same with the rest of the bathroom, if it is not visible, than I hid it. So, definitely possible, just takes a little more work, but didn't take much rendering time and I think the quality is acceptable.

Even today, with my 12G 3060, my renders still only use around 400 iterations most of the time and take only a couple mins with denoising and they look fine.

AWAM Bathroom - Neil Enters Shower 7.jpg

Oh yeah, also turn off your web browser and any other programs that use up video RAM on your computer to maximize how much is available. I could NOT fit these scenes on my GPU if my web browser was running.
 
Sep 11, 2022
87
1,347
Helloooo hello again!
I've worked on a couple of signatures for the NO-POST team. You can find the signatures here if you wanna use them. So happy to see more and more users coming out with their No-Post renders. Feels like the beginning of something lovely.

The designs could be changed/improved according to your suggestions. Hope you like them.
Thanks a lot! This is exactly what I was trying to say. Just dragged in my girl into the PSD you shared there.
 
Feb 11, 2022
123
2,654
Nuance Lesson From A Succubus | Dr. Diana Fischer & Kallista

"Nowadays, I see most of the female younglings prefer not to cover themselves pretty much, whereas they seem not to be aware of the fundamentals. The thing is, all succubi know how to cover, instead of how to uncover..."
-Kallista
promo_diana_kallista.jpg


Raven: Coral's Dream Awwwww <3 <3 <3 It's so freakin' cute!!! I'm biting my tail out of excitement here! I think our beloved Doctor looks pretty good in it. GO NO-POST TEAM!!!
 
Sep 11, 2022
87
1,347
Nuance Lesson From A Succubus | Dr. Diana Fischer & Kallista

"Nowadays, I see most of the female younglings prefer not to cover themselves pretty much, whereas they seem not to be aware of the fundamentals. The thing is, all succubi know how to cover, instead of how to uncover..."
-Kallista
View attachment 2076296


Raven: Coral's Dream Awwwww <3 <3 <3 It's so freakin' cute!!! I'm biting my tail out of excitement here! I think our beloved Doctor looks pretty good in it. GO NO-POST TEAM!!!
Wow! I was just gonna comment on the signature but hell! Did you render this for a week straight? Detail on the green top is amazing. I can see every single fibre on that fabric (and a very edible nipple if you'll excuse me). Who is she? Mother of Dr. Fischer? I've checked your DA page and seen all the character introductions. That lovely lady wasn't there.

PS: Glad to have you on-board with the No-Post Team by the way.
 
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Feb 11, 2022
123
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Wow! I was just gonna comment on the signature but hell! Did you render this for a week straight? Detail on the green top is amazing. I can see every single fibre on that fabric (and a very edible nipple if you'll excuse me). Who is she? Mother of Dr. Fischer? I've checked your DA page and seen all the character introductions. That lovely lady wasn't there.

PS: Glad to have you on-board with the No-Post Team by the way.
Raven: No actually. She is my... Well... Kinda... Look, it's complicated, a'ight? Not Diana's mother tho. Definitely not. Just rendered it for 5K Iterations. Wasn't looking at it tho. Don't know how long it took but definitely not a week hahaha. Finished in a couple of hours at best. Glad to be on-board luv <3

Kallista: Well, I am the first succubus ever created. Any succubi created by or after me would consider themselves as my children. It is arbitrary.
 
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5.00 star(s) 13 Votes