Hello hello everyone! My beauties
Coral and
Xerrin are here with you once again :3
It's been 1.5 months since I've started making DAZ renders with
my precious Coral and sharing them here, and I am super happy to be getting all these positive feedbacks from you since then. I always tried to serve you better and better work every time I post something new here. Your likes, comments, critiques... all these things motivate me so much. Finally I encouraged myself to launch a Twitter page, too!
Again, I prepared a color-conceptual render set ("
Yay! I am on Twitter now!"), with a bonus concept! I got an idea about gummy-bears / candies, but could not find any suitable assets for the concept in my mind. Therefore, 3-4 days ago, I downloaded Blender and jumped into that gray void (oh God the interface made me dizzy at first), followed a couple of tutorials, and, boom! I created candy sticks with Twitter's and Slushe's logos! I know they look pretty simple and amateur, but they worked for my renders. What do you think? I plan to create a set of candies representing several portfolios, websites, forums, etc. in the future. I need to learn more and more about the actual 3D modeling... So... I will be working harder from now on!
This time I tried an indoor environment render in addition to an outdoor one (that wet geoshell was going to kill me to adjust, oh, I respect you guys so much!) Both has their own pros and cons, but I think it is easier to set lighting of indoor scenes, or... I am not sure yet^^ All I know is my machine will chase me to hell after I die, because I force it to render hours and hours to get those results. The indoor and outdoor scenes do not look good with less then 4-digits of iterations. Any help about tackling these issues would be deeeeply appreciated.
As always, there is no postwork in any of these images :3 I am all open for your criticism and comments!
Love you <3 Sorry for the long post :*
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