3D-Daz Daz3d Art - Show Us Your DazSkill

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zerofreak

Member
Mar 13, 2019
163
155
Hi folks!
Question: which of these renders look more "real" to you? My intention was to set up lighting, with the lightsource as little intrusive as possible, but to get a somewhat realistic brighness for (inside) a public toiletstall.
It can be done with only env-lights (HDRI is active all the time), but close the stall-door, and it gets unrealistically dark inside.
I don't want to plant lamps above, as I don't like them here (rather their behaviour together with bloom).
The brightness inside the stalls is more or less the same across all renders. Every stall has its own light and basically lights the stall propper, when doors are closed. But don't go pee...
Pointlights reside inside a cone (with no bottom, obviously), a lightcone ... if you will ;)
Meshlights are transparent, high outside render area, as not to create an accidental "bloomball".
Spotlights ... are special. This is as close as I got them to do what I wanted, but only in an emtpy stall ...
My favourite for the time being seems to be the meshlight, as it overall renders the fastest and has no odd shadows.
What do you think?
I agree with meshlight one, followed by the last one, but shadows aren't so realistic
 
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xer.0

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Feb 7, 2018
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lukin13

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Apr 13, 2019
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Taking a quick break to pose ;)

alice_room1.jpg

Some more Big Brother fan art for my first custom environment. Room and balcony built from primitives, custom wallpaper, ceiling lights and pictures. Furniture/laptop/wine/toys are all downloaded props with some new shaders, carpet is an iray shader I found in my library, don't know if it's standard. Neon sign is a preset but includes individual letters to make whatever sign you like, pretty cool.
 
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5.00 star(s) 12 Votes