- Sep 1, 2018
- 258
- 1,190
Thanks, textures = Skin Builder 8Love the skin! Where is it from?
She's cute.
Thanks, textures = Skin Builder 8Love the skin! Where is it from?
She's cute.
b/wColour or Black & White?:
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Love your work @Mescalino , you are 100x better than me in PS and Daz, but I don't like the b&w one because it's flat.Colour or Black & White?:
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both are inseparable and awesomeColour or Black & White?
Better?:Love your work @Mescalino , you are 100x better than me in PS and Daz, but I don't like the b&w one because it's flat.
I'm not a pro in PS, but I've tried to do something on your b&w (it's not perfect, perhaps too much noise) :
I've add some noise, push contrast, and more.
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I'm sure you can do better with your b&w
Cheers.
The biggest issue with this is the difference between the skin and the clothing, mainly the socks as they have essentially zero cloth detail. I'd suggest looking at
New redhead skin & matching girl next door.
i think every thing is good enough even vera [maybe vera's hair style is not popular in sci-fi series] but she is finePlanning on a sci-fi series and am considering the following main cast.
From Left: Zelara (Science), Vera (?), Julia (Doctor), Jessie (Captain), Aureska (Security), Cypher (Engineering), Tanya (Pilot)
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Vera is one of my older characters and doesn't seem to fit in the lineup, hence I will probably not include in crew. Please feel free to let me know if there are any tweaks that would help the characters, or anything that looks a little off.
the pilot is definitely my favoriteFrom Left: Zelara (Science), Vera (?), Julia (Doctor), Jessie (Captain), Aureska (Security), Cypher (Engineering), Tanya (Pilot)
The original b&w is still the best of them. Both of the "enhanced" versions you and @Part made are too much. Why don't you tray a little depth of field?
Vera is fine. Make her role communications (every SciFi story has to have someone in charge of communications with all those strange aliens out there.Planning on a sci-fi series and am considering the following main cast.
From Left: Zelara (Science), Vera (?), Julia (Doctor), Jessie (Captain), Aureska (Security), Cypher (Engineering), Tanya (Pilot)
View attachment 233301
Vera is one of my older characters and doesn't seem to fit in the lineup, hence I will probably not include in crew. Please feel free to let me know if there are any tweaks that would help the characters, or anything that looks a little off.
I prefer this b&w, but perhaps a too much contrast
I too think vera is fine.Planning on a sci-fi series and am considering the following main cast.
From Left: Zelara (Science), Vera (?), Julia (Doctor), Jessie (Captain), Aureska (Security), Cypher (Engineering), Tanya (Pilot)
View attachment 233301
Vera is one of my older characters and doesn't seem to fit in the lineup, hence I will probably not include in crew. Please feel free to let me know if there are any tweaks that would help the characters, or anything that looks a little off.
I tried to do that by adding a bokeh on the second b&w image and making it pop a bit more hoping the bokeh effect would be more prominent and creating the depth. But it hard creating depth on a semi flat setting. maybe i should have fiddled a bit with overlays but i wanted to keep it simple (as you pointed out the enhancement is/can be to much to quick. Especialy with B&W or sepia filters).The original b&w is still the best of them. Both of the "enhanced" versions you and @Part made are too much. Why don't you tray a little depth of field?
Composition and model look nice imo!
I tried amping up the contrast in an attempt to show those freckles. I find with most B&W actions/filters the skin gets flat really quick. I will keep on practicing though.I prefer this b&w, but perhaps a too much contrast
You know, in the first one, the character seems to be made in white marble, it seems to be a Roman statue. The skin has some frekles, I like to see this in a black and white picture.
They are too many types of b&w (very high contrast, ...) but here is an example of a b&w pic I like :
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Oh, the problem here isn't the missing of texture. You can see what is messed up, when you look into the shadows of said socks.The biggest issue with this is the difference between the skin and the clothing, mainly the socks as they have essentially zero cloth detail. I'd suggest looking atYou must be registered to see the links, should let you add in the detail you need but I'm not sure if it would keep the two stripes at the top (though it does have it's own patterns).