3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes
Sep 11, 2022
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How did I already know that you would (disagree) ; )

And I’ve got no rebuttal, mate. Push those fuckin boundaries. You wanna put the time in on that? Cuz that gets you off? Absolutely then, go for it. Make it so. Got nuthin for ya there but luv.

The gist of what I mean to say is there are no parameters put on “art”. The Artist will determine the parameters. While the Audience will determine any value beyond his or her own effort.

-Once upon a time they said we could never ever go to The Moon. And… oh wait, did we?

: )
To be honest I'm glad that little quoting did not turn into a bad thing. I knew you wouldn't get me wrong. <3
 
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M0rD0l

Member
Jun 18, 2017
172
315
M0rD0 forgive me if I sound like a reporter, but I would like to know how do you draw up, or as you construct your art what comes mind or just random things that you go off on. Could you give a perspective of starting point?

Thanks.
It's okay, it's a good question.
1. The Idea. Anything can be a trigger. Anything you've seen, played, read, experienced... In other words, anything that can inspire you. Sometimes this idea appears as image that you can describe in any detail, and sometimes it's just a couple of "words."
2. The work process. A combination of inspiration and experience is important here. With these factors in place, you just start working and you know exactly what you need to do. How to model things, how to arrange all the elements around the scene, how to set up the lights, etc.
Of course, this is an ideal case, so-called "spherical cow in a vacuum" :LOL:. Sometimes something can go wrong, and something you come up with might not work. Then, of course, you start looking for ways to solve the problem.

If I were to eat her anus out (properly), do you think she might allow me to live?
It depends on her mood.
 
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5.00 star(s) 13 Votes