3D-Daz Daz3d Art - Show Us Your DazSkill

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WooShang

Member
Jan 8, 2021
384
1,343
Sooo, turns out the hair looks like something I picked off my desk and said:
"Here Cammy put this on"...

(Unrealistic expectations for free resources - Ha ha)

-joke-
Original concept game in development:
"Cul-De-SACK Killer Cammy"

Cammy P2.png Cammy P1.png
 

WooShang

Member
Jan 8, 2021
384
1,343
What is the best way to create a POV camera?

My 2 Yuan: There are paid resources available (of course)
All I would do is place your "Perspective" in or inside of the character's head/ eyes then "hide" that head/ eyes and
Create a camera at that point like so.

Screenshot Majima 3.png
 
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WooShang

Member
Jan 8, 2021
384
1,343
Many, many thanks to Night Hacker for sharing the advanced Rendering Kung Fu style !

My recent post of "Cammy" was around 1 hour 42 mins. (norm for years)
This is only because I enlarged the render to 3x my normal size in order to get rid of any noise only to find out
after a lil testing that this was totally unnecessary.

The following renders took me 3 mins. FUCKING WOW !!!
(much more time setting up than rendering)
Now I'll put more time studying postwork.

Thanks again !

/bow

Sherry Birkin 1.png Sherry Birkin 2.png
 

Techn0magier

Well-Known Member
Jul 2, 2017
1,222
4,539
What is the best way to create a POV camera?
Remove the head and appendices, put a camera in its place (parented to the neck), and set the lens focal length to that of a normal lens accordingly to your "sensor width". The rest is trial and error depending on your image.
 
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mastergobbo

Member
Oct 17, 2021
277
1,726
What is the best way to create a POV camera?
I did a quick vidcap to illustrate this better, i hope the file is not too big for here ...
In short:
- select the head you want the POV from
- use the "select frame/center object in the gui
- line up (in this case) the head with what you want to look at
- zoom in, get the viewport to look between the eyes, then zoom out of the head until you see your target
- switch the vieport to iray or filament, you will see the camera still sticking inside the head, now zoom a bit until you look outside it
- create a camera out of your viewport
- now parent your created cam to the head
- to prevent accidents, set your cam to not be selectable

You now have a view from your character, and every pose you put her/him, you can select their viewport :)
on (btw. this is no premium acc on gofile, so therefore, it will expire in some time)
View attachment Pov-01_hb2.mp4
 
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5.00 star(s) 13 Votes