Bodies are really bad, which is why I want to transfer over from Daz. There's also zero customization to them. But you can make a good looking face in it if you want, it's just a lot easier to make something more average, the complete opposite of Daz. I don't mind that.If you don't want to pirate it you can do the same thing in blender. Its a bit more finicky but you can get very good results.
Metahuman bodies look like complete ASS. the faces the same tbh. They have some anti beauty thing going on which i find pointless. There are beautiful people IRL and you can very easily make someone less attractive with small changes. The same is not true for ugly people.
But it's the materials and rigging that make it awesome in my eyes. Still limited as far as materials go, ie you can't make an albino without customising the materials externally, but a lot more realistic at basic usage than the best I've seen in Daz. Which is why I want to marry the two. Face from Daz to MH, with Daz body and MH materials and rig.
Edit: I didn't know wrap4d was cracked. I'll look into it. Eventually if I find the time, I'd want to buy it to be able to use assets and characters created for something more..advanced than quick renders, but learning how to use it first would be useful, see if it works well for what I want it to.