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3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

3D Reaver

Well-Known Member
May 15, 2020
1,458
5,825

Thanks guys, but this won't work for me right now since I have AMD GPU. Will continue making 5-10 render per day for my project and if I fell that working with 3d is for me, I surely sell my RX5700xt and invest in new RTX card.

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It's the main reason that i will never get a AMD gpu, they are pretty much only useful in gaming( and even there they have issues) there are numerous programs that either don't work or have issues with amd gpus.
 

TheNihilProphet

Member
Game Developer
Nov 9, 2020
179
676
I'm still learning to do post work myself as I don't really use it on any of my renders, so I'm not too sure the best or easiest way to go about it. From what I have briefly seen on youtube you could just put the render without the hdri (so the sky comes out as grey) on one layer then put whatever you want to use as the sky etc on the layer underneath? you probably can't use they HDRI you have in DAZ as I think is 360 and would just come out stretched, but I'm sure you could find some free sky images on the net somewhere.

Sorry I can't be too much help, if anyone has better knowledge with GIMP or postwork can you please advise
Thanks I'll give it a try. I might as well try it with the full body shot as well to practice placing ground shadows.
 

tripod70

Not so Well-known Member
Game Developer
Oct 23, 2020
2,221
3,976

Thanks guys, but this won't work for me right now since I have AMD GPU. Will continue making 5-10 render per day for my project and if I fell that working with 3d is for me, I surely sell my RX5700xt and invest in new RTX card.

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The external Denoiser mentioned above runs out of DAZ, and uses a DOS Command. It's quick as hell, and doesn't use the GPU... Ya should at least give it a try...
 
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Vayne_

lvl 1 crook
Game Developer
Feb 10, 2021
107
692
The external Denoiser mentioned above runs out of DAZ, and uses a DOS Command. It's quick as hell, and doesn't use the GPU... Ya should at least give it a try...
I will try it then, thanks for reply!
 

Night Hacker

Forum Fanatic
Jul 3, 2021
4,580
22,328
Thanks a lot. I tried to make a gnome, there's a lot of differents morphs on this one. As the blood elf, I wanted to make it without using Alori, Just the ears 30% (there's still some hair covering them, I only saw it after rendering :rolleyes:).
And I used the AI Denoiser this time https://f95zone.to/threads/nvidia-ai-denoiser-2-4.35677/
I just tested this against the Daz version in an extreme test. I only rendered for 50 iterations both without any denoising, and with Daz's denoiser and then applied the NVidia denoiser and here are my results. I'm using PNGs so there's no JPEG artifacts introduced.

First, the original image, 50 iterations, no denoising...
Gnome Female (G8F) - 50iterations.png

Now, the same image, 50 iterations with Daz denoising set to 50, so it only denoises the final iteration...
Gnome Female (G8F) - 50iterations - Daz.png

And finally, the external NVidia denoiser applied to the first noisy image...
Gnome Female (G8F) - 50iterations NVidia.png

My own observations is there is very little difference between the two, at least in this example. BUT, I did notice one problem, and that is with her hair transparency around her eyebrows. With the Daz denoised version you can see all of her eye and eye brows, even behind the hair. but the Nvidia, external denoiser hides the eye and eyebrow that are covered by her hair.

I'll stick with Daz's denoiser. The external one is a nice one, especially if you're using an AMD GPU, but the DAZ one still seems superior, or at least the same to me.

I think the hair covering her eyes problem could be due to how Daz has a Post Denoiser Alpha option. Which is a plus.
 
5.00 star(s) 13 Votes