- Jun 18, 2017
- 172
- 315
Crisis is not over yet, this is just the first awkward stepNow you must make up for lost time
* whispering * i'm screwed
Crisis is not over yet, this is just the first awkward stepNow you must make up for lost time
Artist spring spleen !Crisis is not over yet, this is just the first awkward step
* whispering * i'm screwed
I bet she doesnt have to ask twice if someone would put suncreen on her back
I have to confess that they look rather healthy !!!!
can you share the other lady..She's basicly a basic Gen 8 female. I morphed her with different types ofYou must be registered to see the links
Her Skin mat and makeup isYou must be registered to see the links
and her Face is about 50% ofYou must be registered to see the links
She's a morph too. Skin iscan you share the other lady..
thank you for both sharesShe's a morph too. Skin isYou must be registered to see the links
Head isYou must be registered to see the links
Body isYou must be registered to see the links
andYou must be registered to see the links
I've only used this with clothing and had NO idea it works with 'objects'...Not too bad, looks like a good start so far.
I would select the cushion she is on, then go to EDIT->OBJECT->GEOMETRY->ADD SMOOTHING MODIFIER, then go click on the cushion and in the PARAMETERS tab, under GENERAL it will have the smoothing modified. Click that and there will be an option to select what effects it, select the female character, adjust the smoothing and collision settings for it and it will indent a little based on where she collides with it, making it look a little more realistic.
Keep practising though. Lots of experimenting and messing around and you'll get better at it.