3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 12 Votes

Night Hacker

Forum Fanatic
Jul 3, 2021
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Yeah I usually just use mesh grabber as it's far more effective and you can save the smoosh morph. I also had planned to switch out the hair and adjust the tone mapping because this test render is clipped in the whites. Way too bright. And too dark in the rest. I just lost my steam on this one. Seriously this week has sucked massive donkey balls and my badass monitor ate shit and died. I'm stuck on this tiny 24" 720 piece of crap now :cautious: :ROFLMAO: Daz is already a pain in the ass, I'm doing this on a hella old Dell office pig with a gtx1050ti :ROFLMAO::ROFLMAO::ROFLMAO:
I am building a more suitable rig but the death of my screen is a fairly hard set back. :poop::poop:
I'll be way more enthusiastic about rendering when I get the new machine up and running
I used to do A LOT of renders on my 1050TI as some older members here will recall. It takes more work to get the renders to fit on the 4G of VRAM that card has, but I managed. I would hide geometry that wasn't visible (including body parts) and use scripts like Scene Optimizer to reduce the texture size all to fit it on the 1050. This is one of my renders I did back then on my 1050TI using these ideas. I would also set my renders to only go to 200 iterations and use denoising on the last iteration (set denoising on and to 200)... this is one of those renders. I think this one took around 5-10 mins to render using the above techniques.

AWAM Bathroom - Neil Enters Shower 1.jpg

I have since upgraded to an RTX3060 12G model and it has made a huge difference. More VRAM is more important for 3D rendering.
 

HawkyDawky

Well-Known Member
Mar 18, 2019
1,155
1,613
I used to do A LOT of renders on my 1050TI as some older members here will recall. It takes more work to get the renders to fit on the 4G of VRAM that card has, but I managed. I would hide geometry that wasn't visible (including body parts) and use scripts like Scene Optimizer to reduce the texture size all to fit it on the 1050. This is one of my renders I did back then on my 1050TI using these ideas. I would also set my renders to only go to 200 iterations and use denoising on the last iteration (set denoising on and to 200)... this is one of those renders. I think this one took around 5-10 mins to render using the above techniques.

View attachment 2480011

I have since upgraded to an RTX3060 12G model and it has made a huge difference. More VRAM is more important for 3D rendering.
Thank you Night Hacker for sharing your experience and tips ! (y)
 
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5.00 star(s) 12 Votes