3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 12 Votes

Night Hacker

Forum Fanatic
Jul 3, 2021
4,426
21,917
Nice looking character. You can get rid of the faint lines on her forehead by shrinking the hair just a teeny bit. That is the result of the hair cap poking through slightly. You can also get rid of the speckled render by turning on denoise filtering.

The following settings are what I use most of the time. You can adjust the denoise start iteration and max samples down if you're video card isn't the fastest. I used to use 200 for that on my older GTX1050TI.

I'm curious, what character asset is she?
 

DataMining

Member
Sep 26, 2020
291
4,503
Nice, did you render them all at once?
yes, that was the point of the test. Had trouble with strandbased hairs since they can easily take up a huge amount of memory so I thought ill see if I could optimize them while still keeping them looking "good".
So all the characters and the hair takes up about 6 gigs of memory. Need an 8 gigs card to render them all at once.
 
5.00 star(s) 12 Votes