Oh, I am rendering on my laptop so I didn't even notice lol. The character is MbM Quincy. Experimenting with lighting currently.Nice looking character. You can get rid of the faint lines on her forehead by shrinking the hair just a teeny bit. That is the result of the hair cap poking through slightly. You can also get rid of the speckled render by turning on denoise filtering.
The following settings are what I use most of the time. You can adjust the denoise start iteration and max samples down if you're video card isn't the fastest. I used to use 200 for that on my older GTX1050TI.
I'm curious, what character asset is she?
![8.png 8.png](https://attachments.f95zone.to/2023/06/thumb/2702141_8.png)