- Apr 14, 2019
- 3,725
- 43,131
That happens to me all the timeEven if you check everything a thousand times even with spot renders. Sometime you still get poke trough and i hate it
View attachment 2704009
View attachment 2704010
Sometimes a smoothing modifier will fix poke. If that doesn't work I'll add a push modifier. It poofs the object in a manor of speaking. In the offset parameters this 'puff' can be adjusted by reducing the offset. Works great on shoes with socks.Even if you check everything a thousand times even with spot renders. Sometime you still get poke trough and i hate it
View attachment 2704009
View attachment 2704010
Just use photoshop to fix itEven if you check everything a thousand times even with spot renders. Sometime you still get poke trough and i hate it
View attachment 2704009
View attachment 2704010
I will usually add a smothing modifier to the clothing if one doesn't already exist, and then raise the smoothing to around 5 and the collision to around 5 and that will usually get rid of them. You can adjust both if that isn't enough. And most clothing has adjustments which allow you to expand them all over or in specific areas if the smoothing modifier doesn't work.Even if you check everything a thousand times even with spot renders. Sometime you still get poke trough and i hate it
View attachment 2704009
View attachment 2704010
The mesh resolution setting of a model in Iray preview mode is generally lower than the render resolution setting, so that's probably why you're not seeing the pokethroughs in the preview.Even if you check everything a thousand times even with spot renders. Sometime you still get poke trough and i hate it
View attachment 2704009
View attachment 2704010