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3D-Daz Daz3d Art - Show Us Your DazSkill

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D3xzalias

Well-Known Member
Aug 1, 2018
1,063
4,603
I will usually add a smothing modifier to the clothing if one doesn't already exist, and then raise the smoothing to around 5 and the collision to around 5 and that will usually get rid of them. You can adjust both if that isn't enough. And most clothing has adjustments which allow you to expand them all over or in specific areas if the smoothing modifier doesn't work.

TO add one, just click EDIT->OBJECT->GEOMETRY->ADD SMOOTHING MODIFIER while the clothing selected.
Thank you for suggesting this but I know about smoothing/push modifiers and mesh grabber i think this is just an issue with daz i haven't updated in a while going to do that
 

Night Hacker

Forum Fanatic
Jul 3, 2021
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Thank you for suggesting this but I know about smoothing/push modifiers and mesh grabber i think this is just an issue with daz i haven't updated in a while going to do that
Nope, it still exists and probably always will due to how 3D geometry works. That's what things like the smoothing modifier is for, it also has collision detection just for this sort of thing.
 
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D3xzalias

Well-Known Member
Aug 1, 2018
1,063
4,603
Nope, it still exists and probably always will due to how 3D geometry works. That's what things like the smoothing modifier is for, it also has collision detection just for this sort of thing.
added a push modifier to this bra spot render 5 times and i still get this ofcourse i changed the modifier until nothing poked trough even grabbed the mesh grabber to push it a little out
Sweats.jpg
 

Yonamous

Active Member
Dec 17, 2017
913
1,426
added a push modifier to this bra spot render 5 times and i still get this ofcourse i changed the modifier until nothing poked trough even grabbed the mesh grabber to push it a little out
View attachment 2706119
You can fix the baggyness, or the space between the skin and the underwear (as well as nipple poke through), by editing the object to have a smoothing modifier. Once you do that, you can just shrink the object by a little (.25%-.50%) and it will now sit on the skin instead of float on it. For the bra, just using the smoothing modifier should do the trick.

Edit: Also, there are certain nipple morphs that clothing doesn't react well to (no idea why that is). I had a character whose nipples always poked through bras (even with smoothing on), but when I used a different morph to get the same nipple look, it no longer poked through.
 
5.00 star(s) 13 Votes