- Nov 10, 2022
- 558
- 2,104
Is there anyone here who uses Daz for animation and knows how to use it? I have a few questions
. And by few I mean a lot.
I'm no expert, but I did do some animation on it a while back. Only a couple of times though. I was used to creating them on the Poser software decades ago and Daz is pretty much the same. I think Blender is similar. It's really not too difficult. Should be some video tutorials online I imagine. But you set the pose for the first frame, move to a time later on, and then set the new pose, selecting various movement curves to fill in the gaps (a linear straight line, or a curved one for motions etc). It's hard to describe in text, but it is seriously not difficult! It just takes some practice to get some motions down.Is there anyone here who uses Daz for animation and knows how to use it? I have a few questions. And by few I mean a lot.
Very nice! Love this.
This guy 'facepalms' every render I've published here since I started posting. At this point, I just ignore it. If this is his honest reaction, it's totally okay to express it this way. However, I wonder why he doesn't provide any feedback that could help people improve.Exactly.
He gives facepalm to some of the great artists on this forum. And what does that do?
It just shows he's a person of poor taste.
My problem is that when more of the body is visible, movement becomes clumsy. Or rather, the limbs flutter.I'm no expert, but I did do some animation on it a while back. Only a couple of times though. I was used to creating them on the Poser software decades ago and Daz is pretty much the same. I think Blender is similar. It's really not too difficult. Should be some video tutorials online I imagine. But you set the pose for the first frame, move to a time later on, and then set the new pose, selecting various movement curves to fill in the gaps (a linear straight line, or a curved one for motions etc). It's hard to describe in text, but it is seriously not difficult! It just takes some practice to get some motions down.
This was my first attempt at it using Daz... I got her breast movement slightly wrong, but that's just a matter of picking when to change the pose along the timeline, not difficult to do... just difficult to envision the timing I guess...
View attachment 3118641
Edit: correction, the above was my second try at it. This was my first simple test. Just set the number of frames you want. Set the initial post, like in the one below... then about halfway through, set the wink up in the pose for that frame. Then set a frame up for her eye open, and then finally, a set of space for the pause with eyes open at the end. Daz will fill in the frames and poses in between, based on a curve you set... like... will motion happen at an even speed, or will it be like a curve and speed up or slow down at certain points. Again, not as difficult to do as one may imagine... just getting that timing right takes practice, like anything else is Daz.
View attachment 3118644
For me, any facepalm is already very big frustration, because i don’t allow myself to communicate like that! I understand wher or when a situation may arise that deserves such a reaction, but this happens very rarely!This guy 'facepalms' every render I've published here since I started posting. At this point, I just ignore it. If this is his honest reaction, it's totally okay to express it this way. However, I wonder why he doesn't provide any feedback that could help people improve.
For those who receive a lot of positive reactions, this behavior might not be a problem; they can simply ignore it. However, for those who are new to DAZ and share their work here, it can be very frustrating. It might even lead them to stop posting or working with DAZ altogether.
sorry for offtopic