- Jul 3, 2021
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Same environment but different point of view. I change the spotlight with a sphere with shader and the characters are Genesis 3 with G9 shaders. The rendering was 25 minutesThere are 3 points of lights, two outside and one inside, because it's night it's not possible to have a bright ambient in a driving car. To keep real the thing. and of course I use distortion, but that was just a desing choice
Like in the attach (nothing fancy)
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The cutest,angelic redhead gift Santa could give me,
I tried something... Sun at 19h (10/11/20**) intensity 0.7, a point light for the back seats and... Camera headlamp at 0.3 (I know nobody use it but sometimes it does the job). Then white point pale yellow to give the blue-ish tone. There's no postwork except the background image so you can add/remove light, contrast, etc.Getting decent lighting in tight spaces is frigging hard. And camera angles, bah.
Why did I write this part of the script, it's gonna be a pain to get it looking good enough.
Work in progress I guess.
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