- Dec 10, 2017
- 335
- 2,382
It's easy, you created first of all the corret maps, some you can just use maptransfer as reference if you don't know how to do it. Than once you have all the correct maps (and usually G9 use less maps) you save the shaders that you want. For example I took the skin and nails that I want, merge the shader in the character and change to the correct maps... Done!"Genesis 3 with G9 shaders" how did you do that if you can please explain a bit.
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