- Mar 7, 2017
- 256
- 1,739
This was done with Iray and took ages to render and there were speckles when it ended. I had to despeckle this image. The result with DAZ studio plugin for Octane were not good either, I did not like the result so currently rendering the same scene in Thea Render. Will also re-render it in Octane standalone. Will post both when done. I want to see the results from both, though Thea unbiased is far slower.Morning walk. View attachment 268843
Love the stocking and feet. Did you used pretty feet or are the feets without any mod? Is she a g3 or g8 modell please? Thanks.drawn tights-better than real
View attachment 268379
Overall good work. Just look out for poses before final render. See her fingers are merged into her shirt.Only got DAZ this week, so go easy on me
View attachment 268987
Here is the image from Thea render with 256 samples. Octane froze when I tried to render this with my 1050ti graphic cardThis was done with Iray and took ages to render and there were speckles when it ended. I had to despeckle this image. The result with DAZ studio plugin for Octane were not good either, I did not like the result so currently rendering the same scene in Thea Render. Will also re-render it in Octane standalone. Will post both when done. I want to see the results from both, though Thea unbiased is far slower.
g3 Vick + feet morphLove the stocking and feet. Did you used pretty feet or are the feets without any mod? Is she a g3 or g8 modell please? Thanks.
The details amazing. Keep up the good work
Really awsome looking model What did you do as post processing?
that's admirableOnly got DAZ this week, so go easy on me
View attachment 268987
Some exposure and general colour changing, increased the skin texture in some areas and generally messed about with frequency separation.Really awsome looking model What did you do as post processing?
So you did that all with Photoshop? (I never did any post work, so I am always curious to see some of the results)Some exposure and general colour changing, increased the skin texture in some areas and generally messed about with frequency separation.
Also added a vignette because by law you have to.
Here's a comparison, left is what daz gave me and right is what I ended up with, hadn't realised just how much brighter I made it.
I forgot to render the background so it had to be added afterwards which is probably why it looks a little off.
View attachment 269091 View attachment 269092
Yeah, you can do a lot of it with daz but it's a lot of messing around with shader parameters hoping you'll get a result you'll be happy with without being able to see it, if you're doing a one shot image it's easier to just do it in post most of the time.So you did that all with Photoshop? (I never did any post work, so I am always curious to see some of the results)
But it is awsome to see how much a picture can still improve.
Looks pretty good, not sure about the angle of her shoulder, looks like her torso should be tilted forward a little so that her right arm is straighter.Thank you guys for likes on past days. Hope i'll get better in time.
My day 9 render working with Daz3D: View attachment 269089
Full image hereYou must be registered to see the links
Render 25% after 3h , face not finished eyes+ a bit from nose not render at all because is complex. I need to go to sleep and since is no way to resume after exiting daz, life, ill try tomorrow.
Light on her, bar has natural day light, (i could use night lights of the bar), pants dforced, small bends on her left leg /crotch zone)
Please reviews and comments like always. Just dont be harsh, im just a noob.