- Mar 29, 2018
- 889
- 6,353
Thanks for the feedback!I like the concept but the lighting is not what i am used from you. Its way to bright in my personal opinion. I keep focusing on the grass that looks almost fluorescent green. And the wall looses all texture. So besides the obvious clipping issues i would tome down the lighting a bit.
Yeah, it was just a quick HDRI. The over exposed lighting helps my potato pc to render quicker (recently found that my 730gt gpu isn't doing anything more than the cpu alone) . I'm changing her back to black hair/ears/tail as well (gonna try a different tail asset on the next one, with less texture mapping), since it's easier to deal with than the custom colors I was using. I'll make sure to set my usual one point scene lighting for the next one.