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3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes
Sep 4, 2018
76
167
The very first thing I wanted to do with Daz3D was to create my own character as much as possible with a complete beginner's skill set. So I decided to try to create a younger, in her 20s Asian girl. I'm not entirely happy with how it came out but I feel like I could've kept working on it forever and ever and I still wouldn't be happy with it in the end, so I'm gonna move on to different ideas and projects that I have in mind for Daz3D.
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One of the biggest challenges I had was trying to recreate just what makes an Asian look Asian, if that makes sense? Every single nationality has their own little quirks and oddities compared to others. One of the things that stood out most to me in facial features though was the puffiness of the eyes in the upper and lower regions. I don't think I quite captured it, but it's taught me a lot about examining reference images for small details like that, at least.

I also feel like I made her eyes a bit TOO small for a realistic look and she's teetering in to the uncanny valley overall, but oh well.
 
U

User_1422337

Guest
Guest
The very first thing I wanted to do with Daz3D was to create my own character as much as possible with a complete beginner's skill set. So I decided to try to create a younger, in her 20s Asian girl. I'm not entirely happy with how it came out but I feel like I could've kept working on it forever and ever and I still wouldn't be happy with it in the end, so I'm gonna move on to different ideas and projects that I have in mind for Daz3D.
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One of the biggest challenges I had was trying to recreate just what makes an Asian look Asian, if that makes sense? Every single nationality has their own little quirks and oddities compared to others. One of the things that stood out most to me in facial features though was the puffiness of the eyes in the upper and lower regions. I don't think I quite captured it, but it's taught me a lot about examining reference images for small details like that, at least.

I also feel like I made her eyes a bit TOO small for a realistic look and she's teetering in to the uncanny valley overall, but oh well.
I think she is half Asian. The skin would be a little bit lighter.
 

hseigin

The Indomitable
Game Developer
May 18, 2019
57
321
Hello there! I just found this wonderful topic, nice to see your amazing renders.

I'd like to see your feedback about these early versions about materials, general concept etc. before I'll finish these. Your feedbacks will be highly appreciated!

Here, two asset previews from my weekly QR series. Starting from 01.06.2019, I will post some in-game renders in here too -under the title of "Monthly Render Showcase#".

Quick Render#2: Snake Dojo (Dawn) v0.5

Quick Render#1: Crane Dojo (Night) v0.5


Render Engine: Blender Cycles
Asset: Created by Hseigin

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5.00 star(s) 13 Votes