- Feb 4, 2018
- 1,895
- 10,099
I knew rumors about bastards were true. XDTentacles....need I say more. View attachment 424912
That's either a very impressive tuck-job or a very nice minge!
Skin and makeup from 'Clary for Kanade 8' (done recolor)Raaaaaaven!! Awesome work! how didbu managed to createher , or find the assets for it ?
Maybe a tuck job, always wondered why her name is Gudrid Ericcson ?That's either a very impressive tuck-job or a very nice minge!
THIS!Maybe a tuck job, always wondered why her name is Gudrid Ericcson ?
The tentacle should be under the chain bikini (or whatever it is). Silly tentacle!
Patience please, she's turned around a few seconds ago and it's almost there, one of the quickest tentacles I've ever seenThe tentacle should be under the chain bikini (or whatever it is). Silly tentacle!
OK couple more tests - I turned on another light source in the room, a light over the room door past the character's right foot. This is a bright white spotlight at 200k lumens. I was afraid it was overpowering the orange mood lights too much but maybe not. I am tempted to make the mood lights a bit more reddish by lowering the color temperature a bit maybe.Kind of, the first looks like moonlight, the 2nd looks pretty realistic, but the 3rd is the one where you can see the most detail. It is a fine line between realistic dark lighting, and allowing the player to see the detail of the scene you worked so hard on. Not all of us have bright enough screens to see some of the darker stuff some people do, so it can be a real challenge.
In some ways, for me, it's a tough call between 1 and 3.
Are both of those using the same settings? The second ones looks much brighter, but in a very believable way, I like it. It will be nice to see it fully rendered.OK couple more tests - I turned on another light source in the room, a light over the room door past the character's right foot. This is a bright white spotlight at 200k lumens. I was afraid it was overpowering the orange mood lights too much but maybe not. I am tempted to make the mood lights a bit more reddish by lowering the color temperature a bit maybe.
I've also got a main ceiling light available (400k lumens white spotlight) plus 2 exterior spotlights aimed at the windows to simulate sunlight for daytime. Plus there is an exterior spotlight aimed at the city backdrop, but I've noticed the mood lights near the windows overpower any light from it and wash out the colors. Oh well that's probably acceptable for nightime.
One thing I didn't try yet was to make simulated moonlight coming in through one of the windows. Maybe once I get this other stuff all acceptable I'll work on that.
green pixel on the hair can cause a heart attack from the owners of expensive monitorsBad for your health
It's the same lights on in both. The brighter light coming from the door is more visible on the character from the side of the bed camera angle.Are both of those using the same settings? The second ones looks much brighter, but in a very believable way, I like it. It will be nice to see it fully rendered.