3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 12 Votes

YaYa_UnTIN2

Misunderstood Thinker
Donor
Dec 19, 2017
597
669
Not really using individual HDRs, just environment/dome lighting (with built-in sunlight), along with an additional ghost light to make the details pop a bit. Post-work is only relegated to fixing clipping issues on the clothing, and softening light bleeds on characters' skin. The thing that took the longest were the custom poses/expressions and testing the iRay settings for higher fidelity. Most of the credit, however, goes to the quality of the assets used in the scene.
Hi karnage3d,

Thanks for replying with your workflow for the render.

Good luck on your next render. :)
 
5.00 star(s) 12 Votes