- May 25, 2017
- 1,296
- 11,227
So Bryon Smothers and CulayTL both make good points. I'd just like too add, as a general rule when it comes to posing expressions, LESS really is more. I would recomend using expression sliders and never taking them to %100 or using a one off expression pre-set. They are made to work with any of many super customized faces, so they usually over exaggerate features and come out looking... eh not so great.I made this in comic form, To the honest it's part of a game that I'm working on... but I'm slow in the gaming part... much better in graphics.
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What you think?
Please comment...
Can tell you put alot of work into these, keep it up!