3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

amuua

Newbie
Nov 29, 2019
19
298
flight 2019.png

g3f custom morph, texture London Danae Metropolitian Collection V4 retrofit
g3m custom morph, texture Darius, TaB erogenesis & custom clout goggle
OOT hairs + RedSpec TGX Octane shader
Daz3D Octane plug-in :: path tracing kernel, sun source, 50mm lens, f/stop 2.8, response curve Fuji FCICD

render time 2 minute, no post works
 

amuua

Newbie
Nov 29, 2019
19
298
dinner 0.png

dinner 2.png

g3f Finley base with custom morph, texture London Danae V4 retrofit
Daz + Octane plug-in :: backlit lightsource from random free HDRI map, glare 0-degree ray angle + spectral shift
Octane direct lighting kernel :: render time ~30 sec

how I can convert g3f finley to g8f? finley is among best of base model.
 

cwsmlk

Member
Dec 20, 2017
112
4,211
I looked into the surfaces tab to check to see if anything changed when I moved the character from the center to -5000, and nothing did. Doing a quick search on the net I found a somewhat solution, although it doesn't fix it completely. In the attached picture I lowered the translucency weight from 1 to 0.65 and increased the scattering measuring distance ( can't remember how much ), it fixed the skin tone, but as you can see it also affects the eyes too, she looks like she has demon eyes. I don't know why the colors are changing for the characters the further I move them from the center. The characters name is Beatrix if you are wondering.





That is another idea I can try, thank you.
Did you apply the changes to the SKIN surfaces only?
 

wurg

Active Member
Modder
Apr 19, 2018
705
1,651
Did you apply the changes to the SKIN surfaces only?
Yes those changes were applied to only the skin surfaces, in that pic I realized the lips were separate from the skins and applied the changes to those also, never touched the eyes. I had someone on discord trying to help me too who knows a lot more about this than me to find all this stuff, I would say I still have my training wheels on, but I don't think I've graduated from a tricycle yet to be honest.

It's hard to see in the pics, but the eyes were that way before I started trying to fix it, someone else made a post also saying this is a known issue in DAZ for some reason and when it happens to him he just repositions his character in the center and moves the scene to fit, so it seems this happens to others in varying degrees too. You would think the colors would be consistent throughout the program though.
 

Larry Kubiac

Well-Known Member
Feb 4, 2018
1,895
10,098
View attachment 473815

View attachment 473816

g3f Finley base with custom morph, texture London Danae V4 retrofit
Daz + Octane plug-in :: backlit lightsource from random free HDRI map, glare 0-degree ray angle + spectral shift
Octane direct lighting kernel :: render time ~30 sec

how I can convert g3f finley to g8f? finley is among best of base model.
Hi,
dsf body head and nail converted
Put My Library folder on your "My Library" folder
capture.png
 
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5.00 star(s) 13 Votes