Rizo
Well-Known Member
- Jul 29, 2017
- 1,249
- 6,016
This isn't an iRay only thread. Keep posting.This was an experiment. Made the character in Daz, converted her to Metahuman, raytraced it in UE5 and edited in Photoshop.
I like the result a lot more than Daz to Photoshop that I was doing so far, but I understand if people don't want me posting on this thread if the render is not done in iray.
View attachment 2397847
Though I did overdo it on the noise department. Looked a lot better at 6k than it does in 1440p. Things to keep in mind.
I get some nice results with Ghost Light Kit One, which you can find here.Please help me Guys... I use on this picture a point light but I am not happy with tha sharp shadow edges. How can I made the shadow softer, more spread an blured please? I tried to change the Shadow type on Parameter tab but no effect on the shadow...
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If you use a spotlight you must increase the diameter of the disc/rectangle and adjust the lumens to your likingPlease help me Guys... I use on this picture a point light but I am not happy with tha sharp shadow edges. How can I made the shadow softer, more spread an blured please? I tried to change the Shadow type on Parameter tab but no effect on the shadow...
Neither do Ii think i don‘t understand this correctly![]()
think he's trying to say he doesn't really find the girls attractive. But, he thinks you put a lot of effort into making the girls your own kind of artNeither do I![]()
HAPPY NEW YEAR
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I'm lost here, why is she praying? I could understand if there was some big-ass dildo on the bed and she was praying to either resist temptation or praying for it to be her answer.... That would be a wholesome thing to pray for.Something a little more wholesome... "Praying Woman". This one was a DIFFICULT one as her hair would blur out really bad. I ended up changing the lighting and then setting it to denoise at 2000 iterations and let it go for 98% quality (or 5000 iterations, whatever came first, I don't know, I went to the store, LOL). Her hair etc... finally turned out okay.
The lighting I had problems with is that distance lighting, so I switched it to just a flat rectangle object which I made emissive outside the window, set the light temp to 2500 for colour, and that was much better with softer shadows.
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