This was an experiment. Made the character in Daz, converted her to Metahuman, raytraced it in UE5 and edited in Photoshop.
I like the result a lot more than Daz to Photoshop that I was doing so far, but I understand if people don't want me posting on this thread if the render is not done in iray.
Though I did overdo it on the noise department. Looked a lot better at 6k than it does in 1440p. Things to keep in mind.
I like the result a lot more than Daz to Photoshop that I was doing so far, but I understand if people don't want me posting on this thread if the render is not done in iray.

Though I did overdo it on the noise department. Looked a lot better at 6k than it does in 1440p. Things to keep in mind.