- Jul 1, 2018
- 57
- 985
Nice, I've made animations in Daz but it also has its limitations with long render times and a poor, broken animation system in comparison to Blender. You should try animate that model, its one of the most realistic Eevee human renders I've seen, it'd look great in action.5500M 8GB.And it took maybe 10-15 seconds. Eevee has a lot of limitations here that are problematic for me, like DOF. But the shaders you make for Eevee typically look almost identical in Cycles, so it’s a fantastic way to experiment and iterate quickly on shaders.