- Feb 13, 2019
- 2,690
- 18,134
You can't go by that hardware details screen, it hasn't been accurate ever since I can remember. With a RTX3090 I get the same Maximum Number of Lights, Number of Texture Units and Maximum Texture Size and I have actually seen a YT video where a guy with a RTX3090 loaded 14 HD characters in a scene before it failed. No way you could do that with a RTX2060 or a GTX1050Ti.
You will just need to experiment a bit with what you load, and maybe use a package like
You will just need to experiment a bit with what you load, and maybe use a package like
You must be registered to see the links
which will reduce the load on the GPU.