Straz3D
Member
- Jun 16, 2019
- 305
- 10,893
not sure if you have seen this,Damn I hate posing chains in Daz Studio. Since the one slavegirl is chained to the floor I figured I'd better try to find a less tedious method of posing chains for each character pose change. 2 hours later a combination of using a Sickleyield rigged chain, active pose tool, and a lot of manual adjustment of many links and I came up with a decent test result but I think the chain will still have to be tediously re-posed every time. Argggg.
Smarter people than me must have a better way to do this?
is this a story can i know the name plaese
Try the ActivePose tool (ALT+SHIFT+P). Click the key links you don't want to move and press SPACE to pin them in place, then left click the end of the chain and hold and drag slowly to move it all around. It takes some practice, and you need to do it while looking from the correct angle as it will only move left right, up and down based on your angle. I absolutely LOVE this tool now that i am used to it. Posing has been so much easier for everything.If you mean select every individual link, and adjust every single angle and rotation parameter, then yes I have. Now multiply by 25 or 50 chain links, and you should understand my desire to find an easier way instead of spending hours upon hours just for posing a chain for one single character pose.
Sorry but it's just a random render.is this a story can i know the name plaese
I've tried using Active Pose, but was not aware you could pin part of the chain. Thanks for the tip; I'll give it a try.Try the ActivePose tool (ALT+SHIFT+P). Click the key links you don't want to move and press SPACE to pin them in place, then left click the end of the chain and hold and drag slowly to move it all around. It takes some practice, and you need to do it while looking from the correct angle as it will only move left right, up and down based on your angle. I absolutely LOVE this tool now that i am used to it. Posing has been so much easier for everything.
When posing a characters hand for example, I will pin their shoulders and chest with this tool so they don't move, then grab the hand and slowly (this is key, move to fast and you can mess up) move the hand into place, changing camera angles as I go. With some practice, you will get better at it fast.
I like the art style, I say keep it. def makes the pic pop!I've recently got into Daz3D... slowly learning it with hopes of making a game eventually... I have previous experience with photoshop..
I'm also attempting to make my renders look more drawn and/or unique with some post work... let me know what you think.
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Is it worth the effort or should I stick with normal renders?
you just tryna make dudes cry lol. I love the poofy jacket. I need it lolCan you guess which recent anime character inspired this look?
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Couldn't settle on what the best outfit was, so here are the six - mostly just mix and match.