Nope she is shown as still sleeping in the bed all day long but she is at school and who knows where after wards.
10 pm you can see her in the bathroom taken a shower and at 9 am mom is still washing her ever day.
But her icon should still be showing that she's at the motel when a person's icon disappears it makes me wonder where the person is at and what they are really doing. She could be giving the ugly fat bastard a blowjob for all you know even though she said that she thinks he's gay she could of said that to cover her tracks.
But her icon should still be showing that she's at the motel when a person's icon disappears it makes me wonder where the person is at and what they are really doing. She could be giving the ugly fat bastard a blowjob for all you know even though she said that she thinks he's gay she could of said that to cover her tracks.
I'll still date Shelly because her body is hot I just did a bit of tweaking to her. So almost all of her pictures are like this except for the ones where she has her hair down as those ones cover the area and I also used this on the nurse as well.
Heh, I actually like her face, it's different and much better than those boring default stock models 90% of games here use, half of which look like plastic sex dolls.
Morning Guys, it's becoming a bit of a habit me doing a morning update here. All the currently reported bugs have been fixed and I am just adding some content to the game before I upload another version which should probably be before the weekend unless I get inundated with RL work.
Just to answer a couple of comments.
The v0.0.35 nav map only showed a character as in a location if there were in the Main location and not one of its sub-locations for example if Lucy is at work or in the shower, her location would have been "at work" or "in the shower" as opposed to "in the motel". hence why her icon seemed to disappear for a few hours each day. In the next version I have changed the location display to a list in the bottom corner of the screen as a temporary solution. I will see how this tracks and if people don't like it I will come up with another way.
I haven't had time to implement the content for Sarah being out of hospital yet. This is why she does not appear at dinner and she still appears to be sleeping in the bed all day. The main slow down on this is rendering times are quite slow so I have to chip away at it whilst working on other content. Needless to say that once the content is added she will indeed start joining Lucy and Jake for the evening meal as well as moving about a bit more.
Again thank you for the bug reports and observations, as you can imagine Deeper is already a lot of code when you are buried neck deep it can sometimes be easy to overlook minor things.
Excellent idea that can go long way....!!! Keep it up, there are definitly futa / transgender fans
I would give it a further try in later stages where story and bugs have developed a bit.
Farming is also nice idea, but at the moment there are lots of bug...literally
i really dont know why ppl have problems with laura as a transgender, while the most games here deal with incest storylines (or beastality). i think the devs should be free in creating their gamecontent without a constant community nagging. if you dont like, dont play it.
My comment certainly wasn't for lack of reading the tutorial. It isn't that I can't figure out how farming works in the game either. The concept is sound. I like the direction of it. The GUI has some good elements but could be better. The feedback to the player is not so good. But my biggest issue is that the player is given a seed, a means to plant it, the idea that he is expected to farm in this game, and a near certainty that that seed will die and be a wasted resource without being given clear advice to NOT plant the seed.
Truthfully, I'd prefer to not start the game with a seed at all if I shouldn't be using it any time soon. It is a misleading gameplay element. I gave suggestions last time on a way to tweak the story, but simply being upfront and saying, "Don't plant this now!" is perfectly fine as well (either in the story or the tutorial).
If you do actually want the player to fail the first few times he farms, that can be done. But I'd suggest that you consider doing it in a way that leaves the player feeling like the character messed up the farming (from rushing it, lack of knowledge or research, etc). Right now it doesn't feel that way, at least to me. Right now it feels like me, as the player, and not me as the character, is the one messing up. It is the difference between between being frustrated and commiserating/being comically entertained.
But okay, that's the last I'll start up on farming unless someone asks.
G'morning all. Thank you for all the comments. I am genuinely thrilled to see so much positive energy toward Laura as a character.
@redle Please don't think your comments are unwelcome.
Honestly I don't feel bad about people wasting their free seed, The tutorial points the player to G n Q more than once so if you are still putting the seed in the ground before checking out the price of the tools needed that is the price you pay, and it only costs $5 for a replacement. The free seed in the player inventory is not a permanent thing, much like the clock-radio which was in the player inventory in earlier versions, in later versions there will be no free seed, meaning that they will have no choice but to visit G n Q in order to start farming.
I'm tidying up a few loose ends at the moment and hopefully there will be an update in the next couple of days to rectify all the currently reported bugs and add a couple of new things.
me too and after skipping hours there is a surprise, we are making dinner and after come back to the room great loop damn. It is not a criticism but only a desire to play without bugs. A hope Thank you