- Jun 24, 2020
- 9
- 1
You might consider adding modability in the form of girlpacks, potentially using the same format as either Venus' Club or Brothel King, which both have loads of content that could be easily repackaged or even directly reused.
that's what I mean xDYou might consider adding modability in the form of girlpacks, potentially using the same format as either Venus' Club or Brothel King, which both have loads of content that could be easily repackaged or even directly reused.
The Ability to add Own girls/bots would be nice.
like a folder where you fill out a document with name, starting parameters or so, add Gifs or Pictures and import them into the game
Sorry for my bad english
Assets packs already in code. You (or modder) will add simple json file with description and settings for pack and place files at right paths. That's it.You might consider adding modability in the form of girlpacks, potentially using the same format as either Venus' Club or Brothel King, which both have loads of content that could be easily repackaged or even directly reused.
{
"id": "test_asset_pack",
"description": "can put description here",
"comment": "you can put what ever else here, it will be ignored",
"image_prefixes": [
["bots agptech","mypack victory"]
]
}
I notice that different bot models have different base prices, will modding allow new bot models or will it just be image overrides on the existing ones?Assets packs already in code. You (or modder) will add simple json file with description and settings for pack and place files at right paths. That's it.
Example of pack:
This will change images for AGp-Val model. Once 0.1.2 released i will add more details how to use it.Code:{ "id": "test_asset_pack", "description": "can put description here", "comment": "you can put what ever else here, it will be ignored", "image_prefixes": [ ["bots agptech","mypack victory"] ] }
GIFs are not supported by RenPy though. So you will need to convert these to webm i guess. I usually use ffmpeg for it.
Not at the moment. I don't really care about balance broken by mods, you can cheat anyway if you really want.I notice that different bot models have different base prices, will modding allow new bot models or will it just be image overrides on the existing ones?
EDIT: with thought probably best not to allow creation of new bot models as that would 100% break the games balance
probably a good way to handle the addition of more images, I can find everything I need to make new girl packs from pornstar subreddits (no shortage of high quality images and webm / mp4) files to be found there)
with thought probably best not to allow creation of new bot models as that would 100% break the games balance
Making drops based on tier rather than a hardcoded droplist would take care of the balance by itself, if you have 5% chance to drop an A tier bot it doesn't matter if there is 1 A tier bot or 100.I don't really care about balance broken by mods, you can cheat anyway if you really want.
Hello, I like your game, it's just the beginning, but I have already spent a lot of time.Looking for feedback to decide how to develop it further.
IF YOU ARE 3D/DAZ3D ARTIST AND LIKE THIS GAME, DM ME OR CONTACT ME ON DISCORD.
I plan to move real porn assets ASAP to independent assets packs and need "official content" replacement, not expecting The Art, just something sexy and consistent, 5+ characters (Avatar, BJ, Sex, maybe other scenes if possible). Animations would be great, but not required at this moment.
Currently droprate is calculated by asking every bot model "we are building drop table for event <flea_marker_buy_bot>, do you want to be listed, with what weight if yes". Model respond, "no" or "yes, list me, weight 25". Once drop table constructed, code picks result model based on weighted random choice.Making drops based on tier rather than a hardcoded droplist would take care of the balance by itself, if you have 5% chance to drop an A tier bot it doesn't matter if there is 1 A tier bot or 100.
And by associating a manufacturer to the bots you can buy directly from them if you really want a particular type.
Could also have company specific dump sites (or functional equivalents) you get access through rep to have more chances to that specific company (broken) wares.
@event_handler("generate_bot")
def list_bot(models,target,tags):
if ("all" in tags) or ("cheap" in tags) or ("nice" in tags):
models.append(("_agptech",15))
Don't want to add "Press X to Win", but there will be one-click repairs in 0.1.2 to avoid excessive clicking.As for UI improvements maybe add a button to train a bot for all AP you currently have.
The grindiest part was training them 20x a day.
This would decrese the number of clicks from 10 ((train + continue) x5) to 1 for a full day of training.
When is the second release gonna be here?
Thanks! Now i'm struggling with "i want to add more things" vs "i want to keep game loop nice and simple", thinking ways how to do both. Will see how it goes.Hello, I like your game, it's just the beginning, but I have already spent a lot of time.
The idea is simple (for a person like me who is bad at English) and the game is addicting. I love
I'm not a 3D/DAZ3D creator, but I think I did fine with VAM (virt-a-mate):
View attachment 1591386 View attachment 1591387 View attachment 1591388
Do you have specifications?
- Image of arms?
- ideal size of the images like 640x380 ?
- Should all images be transparent? or black background that is enough? (it takes less memory)
A specific folder can be for the future moderator who wants to add their girls ?
Like for a Jennifer girl :
- images/Jennifer/body/arms.jpg
- images/Jennifer/body/legs.jpg
- images/Jennifer/body/full.jpg
...
Anyway, if I want to create a list of images, which ones do you need?
$action_image=find_game_image_variant("bots [bot.model_id] :sex")
center "{image=[action_image]@400x600}"
ThanksGreat game so far. Really looking forward to coming updates
A couple possible bugs I've noticed that I have not seen reported yet:
1. Techies don't seem to get any XP for assisting you in repairing items on your inventory shelves - parts on a bot yes, but nothing on the shelves ;
2. Once you reach Autonomy A the bots no longer get Autonomy XP with any training sessions. They're sitting at Autonomy (2%) A or (1%) A. I was really hoping for S tier Autonomy to be able to select all 3 Roles
Radnor, you're off to a great start with this game. I am really enjoying it so far.
Maybe a grey market?Could also have company specific dump sites (or functional equivalents) you get access through rep to have more chances to that specific company (broken) wares.
Clever! So to test something I swapped out the v7 CPU for a v4 to see if Autonomy would go down to a C, but Autonomy stays at A. Is that intended?Autonomy bound by CPU rate. Can't go above.
Intended. PsychoCore is a "database" crystal containing bot's "mind", integral part. pretty much controlling rest of chassis. CPU process outside data and update PsychoCore. With too low CPU complex data can't be processed good enough, so new learning is slowed down or even stops.Clever! So to test something I swapped out the v7 CPU for a v4 to see if Autonomy would go down to a C, but Autonomy stays at A. Is that intended?
Binding Autonomy cap to the CPU quality really is a great idea, by the way. Perhaps Autonomy level doesn't decrease to match the lesser CPU but taxes the CPU more so that it requires more maintenance - similar to how the really high amounts of XP per training session that you can get with a v7 combined with high levels of Tech/Sex Smart + or ++ seem to coincide with more rapid destabilization of the PyschoCore.
At this moment bot can get/evolve traits faster. In future it may also trigger bad/weird events.What is the consequences of low stability?
Thanks.I had the same idea for a game many years ago (90% is identical) and now I hate myself because I didn't push myself enough to finish it. Great game, loved every bit of it.