Hmm i'm not sure if its a solvable issue as the game is pretty much a demo so there might not be a solution on the long as of now. There is no endgame the way i see it beside defaulting.Played for a bit, loving the game, but getting my ass kicked by the ever increasing debt replacements.
Anyone have a good strategy for coping?
Dude you gotta spell check your posts before hitting reply:Man, I wouldn't want to hear defective sexbot and chop chop in the same sentence, seems like a pretty bad time
Man, I wouldn't want to hear defective sexbot and chop chop in the same sentence, seems like I'd fap to it no matter what I was doing at the time.
Yeah, I just looked at the sale prices for trained sexbots. I'd been doing up bots that customers brought in and making maybe 3k for a lot of work (maybe not so bad to build rep, but never going to pay the debt that way).When you manage to find a neurotech v7. now that is the bot you want to train up to B in sex and social. 'A' currently seems pointless because the bar's buy-cap is 50.000 and you sell B-trained sex bots for 50.000.
I'm actually quite impressed. There's a basic business and training loop that I'm finding very addictive. With a story added on around that base ... this could easily be the next Strive For Power.Was getting repetitive of the same old before that to carry on and i had the idea that there isn't a vast section of the game waiting unlocked behind that debt. I'm under the impression the game isn't there yet.
Me too. Don't get me wrong, i find it a great start and its quite obvious to see the potential here. The UI is already such a charming beast. What i meant to say is what you are now. With a story? Ohmy! But without it, currently, it stops being exciting when the only thing you can do is build up the same old.I'm actually quite impressed. There's a basic business and training loop that I'm finding very addictive. With a story added on around that base ... this could easily be the next Strive For Power.
That's a point It supposed to be bit worrying.What I meant is, how do the weekly payments escalate? What is the maximum, and at what rate do they increase? It would be useful to see that in-game. (I know now that - at least on easy - it maxes out at 10K, but when it went from 5K to 10K, I was very worried it would advance to 20K, 40K etc.)
Top priority is to make UI more friendly/less annoying.Also, what would be for future updates?
Another questions would be, how many and how diverse would the sexbots be?
The roles are quite nice, but what about personality?
Another thing, a fame system?
Can't replicate, never had similar things during testing. If you get this again, please save after/during bug and send.I don't know how to replicate it but i briefly had a bug where a bot i had for a while randomly replaced her improved parts with the default of her type.
Will include grades/tiers to parts next update, will be visible on easy/normal difficulty, depending on your expertise with them.One thing though, could you put the grades (C,D,E) on the parts when you are buying them? or is that intentionally not there? (since you likely make a profit buying w/e).
Also if you would be so kind, would you be able to share planned tags (i.e. tags you plan to add later).
MC's Social skill is not trainable at this moment, so if you have it at F you can train bots only to E.IF one starts with a low SEX and to a lesser degree social skill, due to how you can only train bots up to what skill you have.. you are boned because the sex bots that can be sold for best price in the bar. It doesn't matter if you are an electronic genius if you cannot train your sexbot above E.
If you want a personality system, you might scoot over to LoversLab and look at a mod called "Diary Of Mine". It's an add on to the Paradise Halls slave framework, and it uses the HEXACO model to implement personalities for the slaves. The result is the most convincing random NPCs since Jack of Nine Tails.Some sort of personality system, both for MC and bots, is another thing i want to handle at this stage.
Jack-o-nine-tails was one of main inspirations for this game, know what you meanIf you want a personality system, you might scoot over to LoversLab and look at a mod called "Diary Of Mine". It's an add on to the Paradise Halls slave framework, and it uses the HEXACO model to implement personalities for the slaves. The result is the most convincing random NPCs since Jack of Nine Tails.
There is no such thing as a fix rate. Balance changes along with the content. As long as the game mechanics and content changes the balance changes. Its not a constant, its a variable. It should be re-evaluated with each update that alter mechanics, introduces new ones.Not sure yet how fast i want player/bots to max.
Do not rush! Just don't! No need to put all the stuff in all at once anyway! You'd just burn yourself out. No need to hurry. You have a very good thing going in here.Too many good ideas and too little time/resources to implement everything right now
I'm not running on neurotech7Git gud
Ohmy, but.. but isn't that lewd!? Paradise Halls you say. I'd never ..ever.. do something with SexLab, slavery and sanguine debauchery and devious devices and.. wait, you haven't mentioned these now have you. Ups! Nothing to see here, moving on!If you want a personality system, you might scoot over to LoversLab and look at a mod called "Diary Of Mine". It's an add on to the Paradise Halls slave framework, and it uses the HEXACO model to implement personalities for the slaves. The result is the most convincing random NPCs since Jack of Nine Tails.
Ohmy, but.. but isn't that lewd!?
Thought about something like. But probably not just autonomy, but rather PsychoCore stability+autonomy. Basically bot brain will be trained like: 1) unfreeze/make it unstable, 2) change, 3) freeze/make it stable again. Similar way as traits can be forced on bots right now. Except personality will use different events/upgrade methods of course.I would love to see personalities assign on an rng basis that gets revealed as the degree of autonomy increases.
I would love to see personalities assign on an rng basis that gets revealed as the degree of autonomy increases.
Lab Rats 2 has this. I like LR2 a lot.Thought about something like. But probably not just autonomy, but rather PsychoCore stability+autonomy. Basically bot brain will be trained like: 1) unfreeze/make it unstable, 2) change, 3) freeze/make it stable again. Similar way as traits can be forced on bots right now. Except personality will use different events/upgrade methods of course.
Not played it. It was mentioned few times already, probably should check it some day.Lab Rats 2 has this. I like LR2 a lot.
Still thinking how to proceed with content. Almost certainly there will be ability to use different image packs one way or another. But i'm not yet sure which kind will be base/"official", i mean real porn vs daz. Either way there is already way to create custom bot model mod with custom images/movies, so i probably will keep base models count to some sane amount and reasonably consistent, but players will be able to go wild.But I really like the idea. And if you look for more gifs for additional bots. Someone made a lot of Sets that you could use as a source for Dungeon Lord. They can be found in the thread on this site.