You guys disregarded my point that the player already produces an 'happy ending' of sorts, and it already has many of the grimdark qualities you desire. I mean, how is it easy to pay off Bailey? By prostituting yourself. Selling your body. Saying farewell to the innocent self and indulging in lewdity (pun intended). The closure I'd like to have is less a 'disney style' happy ending and more of a 'stop bothering me with this crap'-button. I can only repeat myself, it IS possible to stabilize things like Bailey or (when I ran into this for the first time, I quit playing for two years) the Farm raids. I don't know if this has changed since, but those farm raids used to be so horrible, you could do everything to get and keep the threat level at a minimum, but the farm would be raided and burnt down regardless, it wasn't just punishing, it also didn't make any sense.
That's what I'd like to have, the ability to get rid of annoying mechanics/characters. The high, dark price you have to pay is already implemented, and I'm not asking for the game to change Robin so he pays YOUR rent instead while you tan at the lake.