boon4791

Member
Oct 4, 2020
271
238
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This game is the developer's fantasy and he has help from other writer for events and fixes, whether the supermarket has onions or not isnt up us, the player, but them.
We can ask for onions, but comparing a game base on their fantasy to our realism, is moot.

I think the school is a game setting which defines PC's age as a student, hence he will never graduate, just like he will never escape from Bailey, because he is an orphan.
The purpose of school also limits your time, making it harder to get the money for Bailey.
If PC can graduate from school and pay off Bailey, his life will be easier and his restrictions lesser, and the game becomes easier, the element that drives you to survive is gone.
It is like a zombie apocalypse game and you finally found the cure... game over... or not, you still lives on with your love interest in a lewd town, and there is still the encrouching darkness?

Some player might want this, others might not.
Dol plus give you this option i think, maybe they can put onions in supermarket too?
 

anomajou

Member
May 7, 2023
131
287
196
And it's even more frustrating how you can just straight up lose them between school classes and force delinquency when you don't want it too, since the time between each are literally a singular minute. (Same with Whitney harassing you between those super tight classes.)
except you can be late to class for up to 4 minutes after it started before getting any delinquency. going to pool lockers and back to change clothes takes 2 of those 4 minutes. if you don't have any to change to - you can go to head's office for a "new" school-approved outfit, that'll take 3 minutes instead. random events that take 5 minutes to engage with are intentional for balancing between roleplaying a model student and falling for distractions.
 

gembunny

Newbie
Oct 28, 2025
81
246
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except you can be late to class for up to 4 minutes after it started before getting any delinquency. going to pool lockers and back to change clothes takes 2 of those 4 minutes.
Unless you're dealt events like being shoved inside a locker, which will make you late if you can't get out for ex.
random events that take 5 minutes to engage with are intentional for balancing between roleplaying a model student and falling for distractions.
I'd get that but it's just annoying when the RNG decides to be extra annoying about it, which makes that idea not in your control at all (yes, I am aware of the theme of the game, but there's a limit to it) and makes those less "distractions" and more hindrances. Again, a damn corner of a chair or whatever shouldn't tear your skirt and idfk the PC's ability to not just not ruin clothing on their own but it's bad even by stupid teenager standards. Getting it caught in the locker is one thing bc assholes actively do that ingame and I can see that as a reasonable explanation for tearing, a simple catching that can easily be adjusted and avoided is another and again I question how absolutely fragile tailoring is in the game.
 

Zebo12345

New Member
Jun 12, 2024
12
27
57
i wish we could corrupt the school morals entirely in the same way that you can do it in the swim class.
I think I've asked for something similar before. Vrel's vision for this game is to be a trauma simulator, which is why he's opted against letting you streak boldly through the town in broad daylight. Because it's not meant to be a "fun, willing experience" for your player character. The pool events are more of an easter egg.

My suggestion was, according to some condition, (Such as: the player character has high delinquency/the teachers don't like them/Leighton doesn't like them/they have high exhibitionism fame) the player could have new rules imposed on them, such as making their school uniform just underwear, or even nude if the right conditions are met. This could be expanded to include mandatory services, like paying a visit to Leighton during lunch every day to satisfy his/her sexual needs.

I think Vrel might be a opposed to overtly corrupting the whole school's morals, and maybe even somewhat opposed to specifically mandating rules against the player, because the town that DoL takes place in is still supposed to have some semblance of law and order. It's a very corrupt place, but that corruption is usually a little deeper than just the surface. That, and the teachers are generally not cruel or evil. Leighton, sure, but the teachers don't exactly like it when students are being unruly, and would likely not appreciate the disruption that would come from "corrupting the school morals" or from singling out the player character.
 

tanukk1

Newbie
Nov 1, 2024
98
181
111
I can't really think of any school content I'd like added. Except maybe a graduation ceremony in spring, since the game has now committed to the "18 year old btw" conceit.
 

gembunny

Newbie
Oct 28, 2025
81
246
33
IG I can kinda get not putting a graduation thing in, since then you're basically removing a whole section of fleshed out content by completely removing being able to go to school, even as repetitive and bland as that content can get.
 

MRN64

Member
Apr 29, 2020
276
943
217
I think I've asked for something similar before. Vrel's vision for this game is to be a trauma simulator, which is why he's opted against letting you streak boldly through the town in broad daylight. Because it's not meant to be a "fun, willing experience" for your player character. The pool events are more of an easter egg.

My suggestion was, according to some condition, (Such as: the player character has high delinquency/the teachers don't like them/Leighton doesn't like them/they have high exhibitionism fame) the player could have new rules imposed on them, such as making their school uniform just underwear, or even nude if the right conditions are met. This could be expanded to include mandatory services, like paying a visit to Leighton during lunch every day to satisfy his/her sexual needs.

I think Vrel might be a opposed to overtly corrupting the whole school's morals, and maybe even somewhat opposed to specifically mandating rules against the player, because the town that DoL takes place in is still supposed to have some semblance of law and order. It's a very corrupt place, but that corruption is usually a little deeper than just the surface. That, and the teachers are generally not cruel or evil. Leighton, sure, but the teachers don't exactly like it when students are being unruly, and would likely not appreciate the disruption that would come from "corrupting the school morals" or from singling out the player character.
Well here is the kicker with that whole situation though. Just because the morals are compromised doesnt mean that its a good situation. It could also lead to a whole nightmare that is even worse than the school normally is with far more dangerous events and much harsher penalties in general. Sure more people are running around uninhibited but on the flip side more people are running around UNINHIBITED. It could absolutely fit into the theme of the game. It could also spread into the wider town as a whole in that letting someone be a unrepentant streaker is possible but really NOT a good idea.

I do understand the sentiment though that the devs are coming from. Its just a shame that a full descent into degeneracy isnt really in the cards at all since that could lead to some really interesting mechanics and scenarios. One thing the game sorely lacks is places where things are well and truly unhinged.
 

tester72

Member
Nov 8, 2019
348
396
162
People pull up realism whenever they have no argument to make. It is not brought up with any mechanics they enjoy. I mean, who's complaining about having a horse leashed by the town indefinitely at no upkeep? If a good mechanic is added, being realistic is just a nice topping, not the reason why it's good. Realism is also mentioned a lot when what is really meant is authenticity and/or immersion. And an entitled mindset is another thing. "Huh, I would've thought there'd be onions in a market" and "It's so stupid there's no onions in the market" express the same issue, yet with different openness to an explanation. One would think the concept of game design would be a sufficient explanation for decisions made for gameplay but I guess some people prefer to be angry than to think.
Realism is a set of immersion. When people argue that something isnt realistic they are meaning that the way something is placed ingame its breaking the immersion of realism.
Theres immersion of magic, immersion of horror, immersion of simulation and soo on. All of them are just aspects of immersion based on a set discipline in our case realism.
If your game is a gritty horror survival and your way to obtain a resource is to get a phone and simply order it in the middle of a zombie swarm then that is breaking the immersion of horror.

The game doesnt offer much that would place it outside of immersion of realism as explained. Its a typical small town, set in somewhere around 1990 to 2010. People are horny, there are hallucinations of beast people but nothing much that would make me say that there are fantasy elements that would mark the onion issue fitting into the world.

Having gameplay reasoning doesnt make issues go away but it seems like some people are more entitled to belittle the complaints of others than to think reasonably about what exact is the problem here.
All they need to do for this little issue is to change the onions into something thats actually rare and the problem solves itself, instead you are trying to argue that instead of doing something that simple people should accept flawed gameplay reasonings.


On a note:
"If a good mechanic is added, being realistic is just a nice topping, not the reason why it's good." Meanwhile theres an entire genre of games aiming at realistic simulations where the reason why something is good is because its realistic not because its a good mechanic.

I bet you will try to come at this with some witty remark "play those then". Ignoring the principles of proper immersion building in favor of your own opinions.
 

u41340

New Member
Oct 21, 2023
1
0
11
There's two things that I can't really wrap my head around here. First is that half the time it seems like you're fighting contortionists because the descriptions indicate absolutely nonsensical positions. Is it just me or is it that bad? Second, can you actually escape fights without getting everyone off? Seems impossible.
 

rhoghadessa

Member
Dec 1, 2021
127
108
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Second, can you actually escape fights without getting everyone off? Seems impossible.
The only way to get away from a 'fight' are to either beat'em all up or to make all your enemies orgasm. Beating them all up is the most straightforward one - you often walk away after, unless it's specific events where it's a series of fights. For making your enemy orgasm, that can sometimes depend - there are a few instances where making them do so counts as a 'victory' for the PC, but also many other instances where making them orgasm counts as the PC's 'loss' but with no further consequences (they thank you, if at all, for being a 'good slut' and walk away), or in some event fights, where making them orgasm is the same as losing (often the case for 'difficult fights' where in vanilla 95% of the time even with maxed combat-related stuff you're expected to lose, like those 3-6-person fights/gangbangs).

No, you can't just decide to just flee when a fight has started. In vanilla, when a fight initiates it's all from a position where you're pretty much 'on the ground', either on your knees or on your back. While DoLP does allow you to start combat from a 'standing position' via Combat Extended, it only just helps you fight better initially and still doesn't let you just try to bolt out of there. The only way to not be in a fight is to not get caught and/or be in a position where you have to fight in the first place.
 
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Amhran

Member
Mar 22, 2022
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In most environments where casual passerbys are around (i.e. most non-secluded places during the daytime), you can scream to end an encounter. Bite and use the "free your face" action with your hands if someone's covering your mouth. People get so up in arms about Whitney harassing you, but they're easily escapable via screaming the vast majority of the time, especially if you're not playing with a small/tiny body type.

It gets harder with a small/tiny body type, but hey, that's something the player has to opt to play with, and you should adjust your play accordingly, especially if you're doing ironman. Wandering the streets at night gets pretty dangerous when you can't scream or easily beat other people up.
 
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gembunny

Newbie
Oct 28, 2025
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You can also pepper spray people if you have any on you, and if you don't care about feats you can make it infinite via cheats.

I always have that option enabled bc after a while I get tired of Whitney trying to rape my ass and wanna be meaner than screaming in their ear (which they tend to cover my mouth so it can sometimes not be an option). Unfortunately it does raise your crime up so gotta be careful there unless you're willing to check and decrease to 0 every now and then when the fuzz starts suspecting you.
 

anomajou

Member
May 7, 2023
131
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196
There's two things that I can't really wrap my head around here. First is that half the time it seems like you're fighting contortionists because the descriptions indicate absolutely nonsensical positions. Is it just me or is it that bad? Second, can you actually escape fights without getting everyone off? Seems impossible.
1) it's not that bad. usually. unfortunately, the combat system is too huge to fix it.
2) you can try screaming. in broad daylight and with good rep it works more often than not. don't wander off at night if you can't deal with the fights. otherwise, get good grades and train your athletics. science lets you stay in the fight longer before you surrender to pain. english improves "apologize" action, which decreases npcs anger so they stop inflicting pain for a bit. swimming and athletics (physical activity in general) improve your physique, which improves all damage dealt (except sprays). then there's fox, cat, and wolf transformations, which give you fangs and make biting someone's tits off super effective. pepper sprays also help, you can get one weekly refill from the compound (needs c in skulduggery), beloved (90+) kylar, and the lab in the loft if you build one (ask kylar after unlocking the loft). kylar protecc, even when not around.

Unless you're dealt events like being shoved inside a locker, which will make you late if you can't get out for ex.
skill issue. literally. get skuld up, it's not the hardest of locks. or improve your school rep so you don't get shoved into lockers to begin with, that's a thing.

Again, a damn corner of a chair or whatever shouldn't tear your skirt
i mean, may no one accuse british chairs of being dull, god save the queen!
 

rhoghadessa

Member
Dec 1, 2021
127
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i mean, may no one accuse british chairs of being dull, god save the queen!
In DoLP, even if you pay Leighton to upgrade the school desks and chairs, they still rip your skirt. If those chairs are like those ancient school chairs with those wooden panels for your back and butt but otherwise uses a metal frame, maybe they should also have a chance to catch your skirt as you stand up and end up flashing people that way as well because the hem of your skirt happened to get into the gap between the wooden and metal frame just right. Or maybe if you don't tuck your shirt in, when you sit down there's a chance the back of your shirt catches the wooden frame and you end up exposing your back and/or bra/breasts
 

mehmeme

Member
May 8, 2018
319
208
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Having gameplay reasoning doesnt make issues go away but it seems like some people are more entitled to belittle the complaints of others than to think reasonably about what exact is the problem here.
But... There *is* no problem here. *You* have a problem here, yes, but most other people dont, or at least I havent really seen anyone else complain about this yet. Isnt it more entitled to assume your problems are everyone elses?
 

sparrow_rose

Active Member
May 5, 2018
613
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Ahh i forget modders can grant wishes too (y)
Is this mod for vanilla or Dol+?
It's vanilla, but~ I actually already added it to DoL, too. I'll just add that one in the link, too. Oh, and if playing an existing save you'll have to wait a week for any new stuff to show up at the supermarket.
 
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