The electroshock ability isn't baseline, as far as I can tell. Never found any batteries either. Why can't we just do a simple punch (ie Doom 1) or weapon stock smash attack (ie Halo 1) or Slice them with a knife (ie Call of Duty).
As far as it is a FPS, it isn't really. Viewport is too easily blocked by foilage or meshes, and the cum effect makes everything worse. You don't aim down the sights, reloading is super slow, and a single bullet doesn't normally stun you so effectively that enemies can do whatever to you. Enemies are bullet sponges unless you use special ammo... which is rare and you don't start with any, which means that your standard weapon and standard bullets are barely functional. Like a Colonial Marine, trying to kill a Xenomorph with standard civilian 308 rounds, when they need armor piercing, explosive rounds to make a dent. Maybe things will get better eventually, but not any time soon. I found a working version of V13 on some scary russian site, with viruses that was playable after my virus scanner killed the viruses, and all these issues are still in the game at v13.
3rd person shooter would work a lot better for a game like this. Gears of War and Tomb Raider has shown that it can work well, especially with aim down the sights in 1st person. If the model is too high poly, then optimize the mesh. That is what all third person game studios do. They use tessalation to bump up the model, when zoomed in close, but uses much lower poly when zoomed out. I really don't know why it is such a high poly mesh, other than the genitals or the face, but with camera controls and non-stop action, you can't really zoom in to take a look anyway.
As far as it is a FPS, it isn't really. Viewport is too easily blocked by foilage or meshes, and the cum effect makes everything worse. You don't aim down the sights, reloading is super slow, and a single bullet doesn't normally stun you so effectively that enemies can do whatever to you. Enemies are bullet sponges unless you use special ammo... which is rare and you don't start with any, which means that your standard weapon and standard bullets are barely functional. Like a Colonial Marine, trying to kill a Xenomorph with standard civilian 308 rounds, when they need armor piercing, explosive rounds to make a dent. Maybe things will get better eventually, but not any time soon. I found a working version of V13 on some scary russian site, with viruses that was playable after my virus scanner killed the viruses, and all these issues are still in the game at v13.
3rd person shooter would work a lot better for a game like this. Gears of War and Tomb Raider has shown that it can work well, especially with aim down the sights in 1st person. If the model is too high poly, then optimize the mesh. That is what all third person game studios do. They use tessalation to bump up the model, when zoomed in close, but uses much lower poly when zoomed out. I really don't know why it is such a high poly mesh, other than the genitals or the face, but with camera controls and non-stop action, you can't really zoom in to take a look anyway.