Having played singleplayer modded tarkov, I would probably agree with you. Though one thing that felt weird with delta's ai is how easy it is to lose track of them. It feels like they zoom around the place and it felt very hard to track where they are via audio and from the anti-aliasing/blur. (This was via the last leaked password for v10) It might've worked as intended because it made me play very defensive and made the game more tense, getting stunned is terrifying when up against multiple people moving erratically.I think my game is way way easier than tarkov. tarkov is unplayable for me if I don't invest tons of time into it, there will be always some chad that will kill me. In delta zone I can literally get almost best gun just within a first raid on hardest difficulty, enemy ai is 3x slower with aiming, its aim is much worse when they decide to shoot, you can always heal or retrieve stolen items. even if its supposed to be inspired by tarkov, I would consider delta zone to be a tarkov for casuals
Though, I was able to complete a full composite rifle in two runs, because whenever I got defeated, I would immediately track & kill the AI that runs off with your stuff. It's incredibly OP and it didn't really seem to matter what ammo I had because I could buzz enemies into mist with zero recoil. Only weakness was the aforementioned enemies (i assume the blacksuit enemies adapted to my success) bum rushing you if they stun you.
P.S I barely ever bothered with managing clothing because it shreds off from exploring through the really heavy amount of shrubbery and trading for sewing pins didn't feel worth the expense or maintenance.