news in r11 and r12 are:
RELEASE 11.0 PATCH NOTES
Main big changes:
- new driveable vehicle with custom made physics - hoverbike
- new map - city outskirts
- cyberware overhaul
- ivy nude pose change on mood
- modified gun recoil
- new corporate helmets designs
- ivy cyberware hand with dissasembling animations
- vegetation planes generated on gpu grass to block ai vision
- gpu instanced crowds walking
- new optimized huge buildings for city
- new gun holding based on stock foregrip and handguard
- front sights possible to mount on upper receiver
- short barrels that gets stuck on corners less
- small ui on side for AI stats and name/factions
- new optimized ambient bound lighting for interiors
- scan now shows blood and enemy trails
- overhauled new game start screen with difficulties settings
- dynamic ambient music that adaps to gameplay
Many other fixes, quality of life improvements, changes:
- too many
RELEASE 12.0 PATCH NOTES
Animations/characters:
- new tentacle adult animation set
- new animations for cyberware
- Ivy eye pupils change size based on light
- liquid textures for Ivy's eyes
- improved genitals and boobs for Ivy
New locations on city outskirts map:
- cyberpunk vertical city street with market
- pumping station with pipe bridge and corporate checkpoint
- urban zone outside city
- area near city flooded with trash
- main city bridge + rail bridge
- storage area under city bridge
- extraction bunker area
- grasslands in front of city
- underground city tunnels
New tutorials:
- Ivy modification menu
- ammo types
- cyberware and radial menus
Gameplay:
- ratio of money/weigh,volume for items in inventory
- remade gun recoil system
- cyberware system fully remade
- radial menus for quick cyberware and items use
- cyberpsychosis system
- hallucination monsters haunt Ivy
- AI now look aroudn corners better
- subsonic ammo working properly with suppressors
- improved leaning where Ivy can push against walls
- enemies now can see Ivys legs under cars
- usable items now have sounds
- improved makeup apply and ruining system
New items:
- neurosuppressant inejctor and pills
- stamina injecktor
- makeup remade and more quality variations
- subsonic ammo
Other:
- surfaces now react more to rain and get wet
- changed flashlight bounce light
- delta emission areas have better toxic air effect
- improved grass terrain normals to match 3d grass normals
- distant objects disasppear by their size to improve performance
- added no psychosis effect and ifninite cyberware energy cheats