Deleted member 5009843
New Member
- Jun 12, 2022
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The concept is great but ideas don't contribute anything to a score. Is Mass Effect: Andromeda a four out of five game? No it's a terrible game but has one of the most interesting concepts in gaming. Yet it failed to live up to it's predecessor in overall quality and that wasn't the highest bar. In this case specifically; the NSFW stuff is a great base and worth the star it gets. The combat aspect of the game makes up more than half of the gameplay loop (as you want to avoid the NSFW contnet) and I think it's badly designed. It gets zero stars for that. Three would mean that it's doing everything competently meshing the systems together. Four means every system meshes almost perfectly, and something in the gameplay rises beyond my expectations in implementation or content. Five stars would require something to utterly blow my mind in it's sheer unmitigated excellence.**snip**
Playing ARMA etc is not about tactical genius etc. It's highlighting that I playing games that seem to have served as inspired for the combat mechanics. They're the metrics by which the game gets judged. Due to your obvious intellect, I'm sure you just willfully misinterpreted for humour's sake. After all the hilarious level of your vitriol certainly gave me a chuckle.
Sorry if you felt I was insulting you, not my intention. Apologies if that's the case though.Okay, let's calm down a bit and not insult each other. We are civilized folk on this porn game site![]()
That's the one I generally go for as it's the quickest and I've had limited success with. It's got a very short range, and most of the time they've usually run off by the time I've reoriented myself on them (and possibly trying to see through or clean off visual distortions). I think we agree that sprinting or spamming fire in this situation will have the exact opposite result of the desired goal. Try it though from the sounds of it you'll get a lot of mileage out of it.Haven't tried it yet, but the electroshock ability should be faster. Maybe that's easier for you.
The audio cues might be part of the issue for me. What weapon rating do you find you're getting that result for range? Highest I got was around 6, but difference felt negligible. So full auto is just a way of losing ammo rapidly? Never got to use one, and the only time I remember seeing one I was trying scrounge up to buy tissues to scrape the jizz off.Either very high quality weapon or veeery close range. Use hard cover often and wait for them coming close or around a corner. You can hear them pretty well. When fighting in the open I never just shoot once except when I'm having a top tier scoped weapon with me (which I usually don't). I never use full auto, but I'm tapping the shit out of them. At those ranges often times my weapon (and maybe aim) is not good enough to reliably hit the head.
I've been sticking to hard cover as much as possible, ever since discovering that bushes seem to be little more than set decoration after my first stealth run after losing everything. However, once the pinning kicks in even if I make it round a corner they hurtle in and insta-grab.I'm always moving from hard cover to hard cover. Fuck bushes, get thicc trees. I love buildings (shoutout to the warehouse, it's the best). So often times once I'm spotted I'm back into hard cover in a second or two. Also, I'm paranoid as fuck and scan (the ability) the area in front of me regularly. Btw, even without the scan ability you have enemy info on the right of the screen once they are visible and you are directly facing them. That's especially useful if you want to sneak up on them, because it tells you if the are starting to notice you.