Anyone got the changelog?
Hotfix coming out shortly
Edit: It's out
>>>>>>>>>>>>
RELEASE 22.1 HOTFIX CHANGELOG
Fixes
- Fixed bug where some emission zones didn't work, most notably the one in the new Refinery map
- Fixed bug where sometimes scouting tasks wouldn't generate
- Hoverbike now can trigger location tasks
- Fixed corpo bunker navigation
- Fixed hoverbike crashing into invisible walls near map travels
Tweaks
- Added cyberware repair toolkit count to cyberware UI
- Switched hand scanner for the shock capacitors in "Bad" loadout start
- Changed how enemies cover fire (to prevent them from shooting you through multiple floors)
- Running over enemies with the bike now deals more damage
- Added some cover spots at the entrance of the Refinery map
- Updated cum liquid textures to make them look more natural
- Changed cum amount and color
- Red glow when selecting cyberware implants now glows for a bit longer
- New sound for the trash loot object
And actual content, not fixes or rework, is being added at a snail's pace.so the game is still a pure paywall XD
I'm looking forward to seeing what you come up with, and I wish you the greatest of luck with the project.This is why I'm so mad at him. He has time and money to very easily just outsorced more asstes. This game has a lot of potential, but most of the time, work and money goes to new anticrack methods. New clothes and character features should be just contracted to 3d artists, it's not that much money. New set of clothes every update, some new hair or even completly new character and we would be much happier. You know why there is no option to just drop your stuff, only remove it? For two reasons, it's much much easier to set up inventory system with only abstract objects ( that is objects that have no visual representation in the world ), and also you don't have to bother with buying 3d assets for dropped items. I would really like to see the source code and all the bullshittery that goes on there.
Adding a monster should be just outsorced also to 3d aritst ( make custom skeleton, mesh, animation... ) but judging by how greedy he is, I'm almost certain that he thinks he could do this cheaper, and that's why we don't see new monster, he tries to do this himself.
This wasted potential triggered me so hard that I decided to just make my own SLUTKER, I will post when I will have anything to show for it, but for now I have inventory system with visual objects.....
Use the crack that's posted on the front page, and just press "skip login"Anyone got an account to login with? paying for this seems hella lame.
Not workingUse the crack that's posted on the front page, and just press "skip login"
just dont become the very thing you sought to end and gods speed to you!This is why I'm so mad at him. He has time and money to very easily just outsorced more asstes. This game has a lot of potential, but most of the time, work and money goes to new anticrack methods. New clothes and character features should be just contracted to 3d artists, it's not that much money. New set of clothes every update, some new hair or even completly new character and we would be much happier. You know why there is no option to just drop your stuff, only remove it? For two reasons, it's much much easier to set up inventory system with only abstract objects ( that is objects that have no visual representation in the world ), and also you don't have to bother with buying 3d assets for dropped items. I would really like to see the source code and all the bullshittery that goes on there.
Adding a monster should be just outsorced also to 3d aritst ( make custom skeleton, mesh, animation... ) but judging by how greedy he is, I'm almost certain that he thinks he could do this cheaper, and that's why we don't see new monster, he tries to do this himself.
This wasted potential triggered me so hard that I decided to just make my own SLUTKER, I will post when I will have anything to show for it, but for now I have inventory system with visual objects.....
no optin for 3rd person?