- Apr 25, 2020
- 5,141
- 14,264
What's your point? You literally add to his statement, people should really look into developement and what it entails before making a game.Im not trying to be smug, but have you ever tried to develop a game? Its the demands that are unreasonable even if peoples frustrations are understandable. Even if people would make these project together with other people, coordinating a team require additional administration + time + costs. That coordination is easily one fulltime job in itself. I don't think most people really understand what they are demanding. In addition to that, managing patreons and having additional rewards for patreons is almost a full time job in itself.
Though good communication is key: when you have an issue and can't work on the game, warn your supporters. Don't announce a release date when you're not 99% sure you'll be able to release it. A few days of delay once in a while is understandable, not months.