Currently, Breadman is doing EVERYTHING - art, writing, coding. Once the team is up and running at full capacity, then responsibilities of those three facets of the development (plus the many other duties and responsibilities involved) become:
- Breadman - art
- Zakko - coding
- GhostMoth - writing
Yes, each of the members of the team will have input and collab with other members in the areas they don't have oversight but through the collaboration process, this will ease some of the burden on Breadman. Art is not the "roadblock" -- the simple fact of doing it all is a very time laborious process.
It is also important to remember than when more people are brought on to a team, the typical adjustment isn't a cut in the time of turnaround, but because people have a higher focus on their own areas - that time isn't so much cut than either content or quality (or both) increases within similar timelines. Also, instead of 1 person working "X" hours per month on a project, 3 people might work a total of 3*(X/2) hours per month with more humane number of hours per individual.