3.70 star(s) 6 Votes

winfield5

Newbie
Nov 17, 2019
27
40
I believe the censorship comes from a certain shader file called "FX/Censor", located inside Data.unity3d
I found it with UnityStudio but for some reason I cannot remove/edit it with UABEA, it simply won't save the changes for some reason.
I tried exporting each file from the package but even importing them back, simply won't save changes, thus it's I can't remove the cens.
If someone is able to do it, I'd be very grateful if you would share how (if it's manually done though).
You are looking for:
File type: 'Shader'
Size: '5112'
Path ID: due to referencing it's has multiple values. But from unity studio: 4
In my experience many game allow direct removal of censor shader/other type of files.

You should know that there is another instance of the FX cens file in 魔剣インキュバス_Data\StreamingAssets\aa\StandaloneWindows64\add1_assets_all.bundle but that one is easy to remove.

Correction:
By exporting the .asset file I was actually able to edit.
But the real censor shader file is the 5112 sized one in add1_assets_all.bundle
One problem though: If you edit the col mask to float = 0, it screws up the R-18 content. Somewhere there is a check up on the col mask values, probably. No idea how to progress from here.
 
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funog1

Member
Modder
Mar 2, 2017
431
2,411
Well, this most certainly is going to give me a headache...
So, I'm just troubleshooting here: can anyone access the XUnity UI with ALT+0 while running (any version) of the game with the demosaic and autoTL mod?

At any rate... Sadly, my fear was warranted as the uncen from funog1 in https://f95zone.to/threads/magic-sword-incubus-mtl-final-brianode.71065/page-6#post-6371818 is not working anymore (skipped through to the scene in the prologue, and...nope :unsure: ) for v1.03.
1. the il2cpp versions of autotranslate don't have a gui yet, they are bare bones. If you want to change anything you have to go through config.ini
2. just tried my old decenor on the version above and it works fine in the gallery and the 1st set of mobs in the game, so I don't see where the problem is.

My locale is Japan and I can't get the auto translator to work on v1.03.
I try the ALT + 0 shortcut but nothing appears.
Again Alt+0 will not work because there is no gui. If it's not translating at all you probably still have a folder/file name in japanese, which melonloader won't read.
1632160727353.png

If you edit the col mask to float = 0, it screws up the R-18 content. Somewhere there is a check up on the col mask values, probably.
Not quite.
If you edit anything in a .bundle the game no longer recognizes that entire .bundle. Meaning it skips the whole thing. I have yet to figure out a way to get .bundle editing to work, hence the melonloader plugin...
 

derakino999

Well-Known Member
Sep 30, 2017
1,230
643
This will probably sound quite ballistic, and if it does i agree, but, does that mean we could end up with a normal, sfw game, no sex scenes period?
I mean the .bundle and "skipping" part
 

funog1

Member
Modder
Mar 2, 2017
431
2,411
sfw probably not 100% but yeah all the sex scenes seem to be handled within that bundle
 

winfield5

Newbie
Nov 17, 2019
27
40
Not quite.
If you edit anything in a .bundle the game no longer recognizes that entire .bundle. Meaning it skips the whole thing. I have yet to figure out a way to get .bundle editing to work, hence the melonloader plugin...
Do you know why it happens ?
It's definitely not the size. I extracted and imported a dump file of that contains shader and imported it back without editing anything but the whole bundle became up to 30+ MB (from 14 org.). The game recognized it still.
It's true that I didn't try editing anything else but if it had a checksum/size test with 16 MB difference it should have failed...
 

Zippix

Well-Known Member
Sep 7, 2017
1,718
1,157
1. the il2cpp versions of autotranslate don't have a gui yet, they are bare bones. If you want to change anything you have to go through config.ini
Hmm, thanks for the info. Must have been Bepinex bleeding edge back then; or me just completely misremembering.
2. just tried my old decenor on the version above and it works fine in the gallery and the 1st set of mobs in the game, so I don't see where the problem is.
Well, that's weird. I admit I haven't yet even played through the first level and hence no Gallery either, but...the scene in the prologue got un-uncensored in v1.03 with the mod (whilst working with the v1.02), so I just assumed it didn't work anymore on the whole. You can check it - takes like 10 seconds with skipping text (Right-Click or 'X' key) after starting the game to get to the scene in the prologue.
 

funog1

Member
Modder
Mar 2, 2017
431
2,411
Do you know why it happens ?
¯\_(ツ)_/¯
Best guess is it's something about individual files rather than the bundle is all unity cares about, as can be seen in the catalog.json

Hmm, thanks for the info. Must have been Bepinex bleeding edge back then; or me just completely misremembering.Well, that's weird. I admit I haven't yet even played through the first level and hence no Gallery either, but...the scene in the prologue got un-uncensored in v1.03 with the mod (whilst working with the v1.02), so I just assumed it didn't work anymore on the whole. You can check it - takes like 10 seconds with skipping text (Right-Click or 'X' key) after starting the game to get to the scene in the prologue.
I see what you are talking about, had to download the other version to check. Apparently that is a bug in the new version itself. The decensor is working but the mans junk is not.
1632186901868.png 1632186930640.png
 

winfield5

Newbie
Nov 17, 2019
27
40
¯\_(ツ)_/¯
Best guess is it's something about individual files rather than the bundle is all unity cares about, as can be seen in the catalog.json


I see what you are talking about, had to download the other version to check. Apparently that is a bug in the new version itself. The decensor is working but the mans junk is not.
Do you think it's possible for all this to be intentional, because the author doesn't like the idea of us (or others for that matter) decensoring his stuff ?
 

funog1

Member
Modder
Mar 2, 2017
431
2,411
No it's something with the unity engine, it's something that occurs across all games that use .bundles
 

Zippix

Well-Known Member
Sep 7, 2017
1,718
1,157
I see what you are talking about, had to download the other version to check. Apparently that is a bug in the new version itself. The decensor is working but the mans junk is not.
Well I'll be. Guess I should've checked w/o the mod as well.
Quite a blunder on the dev's part. Guess he didn't do a thorough check after adding in things.
Wonder if it's only the prologue's scene or if any of the boss defeat scenes are also effected (meaning the scenes that have dialogues in them - maybe that's the common denominator if there is one; though seeing there's no mention of any of this on the author's ci-en page, I guess this most probably only affects the first scene. Still, weird how this could have came to be, and also how noone seems to mention it. Oh well...)
 

Matsu-Taka

Member
Sep 20, 2020
228
104
I haven't checked that first EV scene after I tried it, but I did tried with most scenes in vanilla 1.03 posted above, and their junks were visible, albeit heavily cencored.

Not sure which if I were just completely lazy to apply anything to it or a complete idiot for doing it wrong.
 

qazqwe1

Newbie
Jul 30, 2017
69
138
¯\_(ツ)_/¯
Best guess is it's something about individual files rather than the bundle is all unity cares about, as can be seen in the catalog.json


I see what you are talking about, had to download the other version to check. Apparently that is a bug in the new version itself. The decensor is working but the mans junk is not.
View attachment 1415134 View attachment 1415135
how to get to prince fuck scene?
 

Shadowclonezero

Active Member
Sep 21, 2017
801
430
idk.. it's the new version 12/29..

click the Cien link on page 1 of this thread and it goes to the creator's Dev page.. you can see it there
 
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3.70 star(s) 6 Votes